Talk:Ricochet (trait)
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another underpowered, useless 5% trait :/ --192.168.104.79 12:39, 26 September 2012 (UTC)
- Only if you're not dual wielding pistols. Mediggo 07:43, 27 September 2012 (UTC)
- I guess the real question is: "How does this stand up to the other masterlevel Trickery traits?" The pistols excel in single target dps and this super rare bounce would just attract unwanted attention from nearby monsters, without increasing outgoing damage enough to justify using a trait slot on it. I'd consider this more of a penalty, than a perk. This is merely my opinion, though. --97.87.0.78 17:46, 13 November 2012 (UTC)
Dec 14[edit]
Updated from 5% to 20%. Not quite useless anymore but still not great. Shortbow is still a better option for aoe.--TahiriVeila 02:58, 15 December 2012 (UTC)
Can bounced shots bounce again?[edit]
as the title 89.75.189.14 14:53, 13 March 2013 (UTC)
- After doing some tests with target dummies, yes they can, but sometimes the follow up bounces will arc off towards targets and the bullet not hit (maximum range reached?) I was able to confirm double bounces, and I saw what looked like the bullets attempting a third bounce, but I was never able to see damage on the third bounce (fourth hit) so I'm not sure if they can do it or not. —The preceding unsigned comment was added by 168.28.136.14 (talk • contribs) at 05:43, 14 April 2013 (UTC).
- as a follow up- I confirmed that the attacks with pistols carry their base effect to all the bounces. Headshot can daze multiple foes, Body shot causes vulnerability. I haven't had a chance to test and see if they carry combos/ sigil effects on the bounces though. —The preceding unsigned comment was added by 168.28.136.14 (talk • contribs) at 05:47, 14 April 2013 (UTC).
Shadow Shot[edit]
Shadow Shot is a related skill and missing from that list, will add it and the note that you teleport multiple times if it hits more then one target. Lou Wolfskin (talk) 16:20, 30 November 2013 (UTC)