Talk:Disturbance in Brisban Wildlands
Would not strange happenings be it's own story step even though it is just check your mail.Anzenketh (talk) 15:47, 2 July 2014 (UTC)
- Its under the Disturbance in Brisban Wildlands in theStory Journal in game. Dustix (talk) 16:19, 2 July 2014 (UTC)
what infobox to use in season 2?[edit]
I prefer the Template:Living world infobox, since the Template:Personal storyline infobox has more Required Parameters/information like "Race". Either way I think we should update one of them to support season 2 more. -Dustix Talk 14:37, 8 July 2014 (UTC)
- Agreed however that discussion is better had Template_talk:Living_world_infobox Anzenketh (talk) 13:37, 9 July 2014 (UTC)
Bug?[edit]
After defeating the Inquest Golem, the story wouldn't advance any farther. I can talk to the Corporal all I want but nothing happens. --67.189.109.39 01:09, 29 July 2015 (UTC)
- If this is a persistent problem for you, you may want to open a ticket with support. I know that when I've done that instance, there is a delay as the other NPC's gather and move into position after the fight. Have you tried walking over to the other NPC's and see if they start to walk towards the corporal? G R E E N E R 01:14, 29 July 2015 (UTC)
- It must've been my internet connection, because I tried it again the next day and it worked perfectly, sorry for the inconvienence. --ShananylDracon (talk) 00:15, 31 July 2015 (UTC)
Just had this happen. will try again later
Tips on getting achievements[edit]
This is such a pitiful replay for the achievements it's silly. They even had to add a 4th requirement "Player Hit Veteran Golem" to make the other achievements because of how stupid the achievements are. So here is how you do it. The electric shocks that are sent out by the golem have to actually hit each of the golemites for them, 1 by 1, to get a charge, then you either have to kite them or wait for the golemites to stack on the boss to get the golemites back into the "takes charge from minions" field to give the golem the overcharge/overload stack. The golemites will travel back but most of the time really very hit or miss. You have to have the main golem suck the charge out of 7 golemites to get the 7 stacks on the buff and then have the golem die with the 7 charges on it. So do do all that take the golem down to about 15%, avoiding the charges, then kite the golemites around and keep bringing them back into the field until the main golem gets 7 charges then burn the golem down. The stacks carry over 2 spin attacks. so if you get 3 then 4 and it shows 7 then you will have to burn it right then otherwise the golem will lose a portion of the stacks. If you have avoided the field and the electric bolts AND you have hit the golem 1 time every 2 minutes then you will get both of the No shocks here and shocking developments achievement. But bear in mind that the developers already know how lame this encounter/achievement set is because they put the additional "Player Hit Veteran Golem" in just to make sure you have to hit it once every 2 minutes. If you are just doing the "no shocks here' then grab something with 1200 range and camp the center tower. You won't get hit with the shocks and the boss will just wander back and forth hitting nothing. The other sad part about this replay is it forces you to listen to the whole verbal exchanges between the NPC's before advancing the encounter. —The preceding unsigned comment was added by 97.120.149.83 (talk • contribs).
Box of Lab Equipment[edit]
I got a Box of Lab Equipment instead of the Deluxe Gear Box, can others confirm? - Temerity (talk) 01:17, 6 September 2020 (UTC)