Summon
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A summon is a friendly NPC ally or object created via skills, consumables, items and equipment such as runes or sigils. Many professions and their elite specializations have skills and mechanics designed around summons.
Types of summon[edit]
- Allies
Summoned allies, or companions, are non-player characters allied to the player. These NPCs can be targeted by foes and allies alike, and as such have their own health bar. Summoned allies have their own set of attributes, typically based off the level of the player. Mesmer illusions will gain some attributes based on the player's attributes.
- Objects
Like all objects, most summoned objects can be interacted with and have a yellow health bar, if applicable. Most players will encounter summoned objects through conjure weapons, banners, and bundles from consumable items. Static objects include turrets and siege weapons, the latter of which can be interacted with. Summoned objects are considered allied NPCs for the purposes of certain ally-targeted skills.
Sources[edit]
Profession skills[edit]
All professions have access to a summon of some kind, although they may have different interactions with specific game mechanics.
Summon | Profession / Elite Specialization |
---|---|
Elementals Conjure weapons |
Elementalist |
Turrets | Engineer |
Spirit Weapons | Guardian |
Jade Mech CJ-1 | Mechanist |
Illusions | Mesmer |
Minions | Necromancer |
Pets Spirits Lunar Wolf |
Ranger |
Legendary Renegades | Revenant |
Fellow thieves | Thief |
Banners | Warrior |
Racial skills[edit]
Summon | Skill |
---|---|
SYN-7001 STA-7012 |
Summon 7-Series Golem |
STA-D007 | Summon D-Series Golem |
Power Suit | Summon Power Suit |
Charr Warband | Warband Support |
Hounds of Balthazar | Hounds of Balthazar |
Snow Wurm | Call Wurm |
Healing Seed | Healing Seed |
Seed Turret | Seed Turret |
Druid Spirit | Summon Druid Spirit |
Sylvan Hound | Summon Sylvan Hound |
Five Seed Turrets | Take Root |
Mistfire Wolf | Mistfire Wolf |
Consumables[edit]
- Note that apart from the turret and mortar, the summoned allies listed here are active for a maximum of 5 minutes. All except the Shadow Mender have a 30 minute cooldown before they can be used again.
- A maximum of 2 allies (NPCs) and 2 objects can be deployed by a single player at any given time. Consumables that summon NPCs can be combined in any way, while for consumables that spawn objects there are some combinations that only allow for 1 objects to be deployed.
Summon | Consumable |
---|---|
Mortar | Deployable Mortar Kit |
Ember | Fire Elemental Powder |
Ogre Pet | Ogre Pet Whistle |
Thumper Turret | Deployable Thumper Turret |
Red, Blue or Yellow Mortar Seed Turret | Mortar Seed Turret |
Jade Armor | Pocket Jade Armor |
Sunspear Paragon | Sunspear Paragon Support |
Cannon | Cannon in a Box |
Shadow Mender | Shadow Mender |
Raven Spirit Shadow | Raven Spirit Shadow |
Effects[edit]
Summon | Effect |
---|---|
Shining Blade Guard | Seraph Morale |