Soul Grasp/history
May 02, 2023
- Soul Grasp: Increased power coefficient from 0.2 to 2.0 in PvE only. Increased base healing from 440 to 1,003 in PvE only.
Soul Grasp
- Profession
- Necromancer (skill list)
- Weapon
- Focus
- Game link
“Release a disembodied hand to draw life force from your foe.
Life Siphon Damage: 248 (0.75)? Life Siphon Healing: 440 (0.2)? Life Siphon Damage: 660 (2)? Life Siphon Healing: 1,003 (0.2)?- 5
- 8
- Life Force: 11%
Count Recharge: 12 seconds Count Recharge: 15 seconds- Range: 1,200
— In-game description
September 13, 2022
- Soul Grasp: Fixed an issue that caused an incorrect cooldown and ammo count when using the Spiteful Talisman trait.
August 23, 2022
- Soul Grasp: (PvE only) Ammunition recharge reduced from 15 seconds to 12 seconds. Ammunition count increased from 2 to 3.
Soul Grasp
- Profession
- Necromancer (skill list)
- Weapon
- Focus
- Game link
“Release a disembodied hand to draw life force from your foe.
- Life Siphon Damage: 248 (0.75)?
- Life Siphon Healing: 440 (0.2)?
- 5
- 8
- Life Force: 11%
Count Recharge: 12 seconds Count Recharge: 15 seconds- Range: 1,200
— In-game description
February 25, 2020
- Soul Grasp: (Competitive split) Increased number of vulnerability stacks from 5 to 8.
Soul Grasp
- Profession
- Necromancer (skill list)
- Weapon
- Focus
- Game link
“Release a disembodied hand to draw life force from your foe.
- Life Siphon Damage: 248 (0.75)?
- Life Siphon Healing: 440 (0.2)?
- 5
- 8
- Life Force: 11%
- Maximum Count: 2
- Count Recharge: 15 seconds
- Range: 1,200
— In-game description
April 23, 2019
- This skill has been significantly reworked, and it has been renamed Soul Grasp.
- Soul Grasp: This skill has two casts. Each cast sends forth a disembodied hand to inflict vulnerability on foes, grant the necromancer life force, and steal health from a foe.
Soul Grasp
- Profession
- Necromancer (skill list)
- Weapon
- Focus
- Game link
“Release a disembodied hand to draw life force from your foe.
- Range: 1,200
- Count Recharge: 15 seconds
- Maximum Count: 2
- Life Force: 11%
- Vulnerability (6s): +5% Incoming Damage, +5% Incoming Condition Damage
5- Life Siphon Damage: 248 (0.75)?
- Life Siphon Healing: 440 (0.2)?
— In-game description
April 19, 2016
- Reaper's Touch: The recharge time of this skill has been reduced from 18 seconds to 15 seconds.
Reaper's Touch
- Profession
- Necromancer (skill list)
- Weapon
- Focus
- Game link
“Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
- Damage: 248 (0.75)?
- Regen (5s): 650 Heal
- Vulnerability (10s): +4% Incoming Damage, +4% Incoming Condition Damage
4- Life Force: 3%
- Number of Bounces: 4
- Range: 1,200
— In-game description
June 23, 2015
- Focus skill range increased to 1200.
Reaper's Touch
- Profession
- Necromancer (skill list)
- Weapon
- Focus
- Game link
“Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
- Damage: 229 (0.750)?
- Regen (5s): 650 Heal
- Vulnerability (10s): +4% Incoming Damage, +4% Incoming Condition Damage
4- Life Force: 3%
- Number of Bounces: 4
- Range: 1,200
— In-game description
May 20, 2014
- Reaper's Touch: Corrected the skill fact to indicate that this skill has 4 bounces (5 hits).
- Reaper's Touch: Fixed a bug that caused this skill to have a larger bounce range than intended when the necromancer did not have the Spiteful Talisman trait.
Reaper's Touch
- Profession
- Necromancer (skill list)
- Weapon
- Focus
- Game link
“Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
- Damage: 229 (0.750)?
- Regen (5s): 650 Heal
- Vulnerability (10s): +4% Incoming Damage, +4% Incoming Condition Damage
4- Life Force: 3%
- Number of Bounces: 4
- Range: 900
— In-game description
April 15, 2014
- Reaper's Touch: This skill no longer uses a longer casting animation when traited with Spiteful Talisman.
- Updated the skill fact to indicate the correct regeneration duration (5 seconds).
August 06, 2013
- Reaper's Touch: Updated the skill fact to display the proper regeneration amount.
Reaper's Touch
- Profession
- Necromancer (skill list)
- Weapon
- Focus
- Game link
“Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
- Damage: 151 (0.750)?
- Regen (5s): 650 Heal
- Vulnerability (10s): +4% Incoming Damage, +4% Incoming Condition Damage
4- Life Force: 3%
- Number of bounces: 5
- Range: 900
— In-game description
June 25, 2013
- Reaper's Touch: Fixed an issue so that it now applies the vulnerability before the damage.
- Updated the tooltip to state the correct amount of vulnerability.
Reaper's Touch
“Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
- Damage: 151
- Regen (3s): 390 Heal
- Vulnerability (10s): +3% Incoming Damage, +3% Incoming Condition Damage
3- Life Force: 3%
- Number of bounces: 5
- Range: 900
— In-game description
June 11, 2013
- Reaper's Touch: Fixed a bug with this ability's damage that caused an inconsistency when not traited with Spiteful Talisman.
- Damage while un-traited has been increased by 50%.
Reaper's Touch
“Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
- Damage: 151
- Regen (3s): 390 Heal
- Vulnerability (10s): +3% Incoming Damage, +3% Incoming Condition Damage
3- Life Force: 3%
- Number of bounces: 5
- Range: 900
— In-game description
November 15, 2012
- Reaper's Touch: This skill applies 4 stacks of vulnerability per hit instead of 3.
Reaper's Touch
“Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
- Damage: 151
- Regen (3s): 390 Heal
- Vulnerability (10s): +3% Incoming Damage, +3% Incoming Condition Damage
3- Life Force: 3%
- Number of bounces: 5
- Range: 900
— In-game description
Original version
Reaper's Touch
“Send out a scythe that bounces between foes and allies. Causes vulnerability on foes and regeneration on allies.
- Damage: 151
- Regen (3s): 390 Heal
- Vulnerability (10s): +3% Incoming Damage, +3% Incoming Condition Damage
3- Number of bounces: 4
- Life Force: 3%
- Range: 900
— In-game description