Shrapnel/history

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February 22, 2017

  • Shrapnel: The chance for this trait to activate has been increased from 15% to 33%.
    • Reduced cripple duration from 2 seconds to 1 second.
    • Reduced bleed duration from 12 seconds to 6 seconds.
    • Fixed issues with this trait that caused it to activate at lower-than-expected rates for some skills.
    • Updated the description to specify that this trait only activates on hit.
Shrapnel.png

Shrapnel

Specialization
Engineer icon small.png Explosives
Tier
Grandmaster
Type
Major
Game link
Shrapnel

Explosions have a chance to cripple and cause bleeding.

Miscellaneous effect.png Chance on hit: 33%
Bleeding.png Bleeding (6s): 132 Damage
Crippled.png Cripple (1s): -50% Movement Speed

— In-game description

June 24, 2015

June 23, 2015

  • Shrapnel: Updated this trait to reflect the introduction of the specialization mechanic.
    • This trait has been moved to the Grandmaster tier.
    • Cripple effect added.
Shrapnel.png

Shrapnel

Specialization
Engineer icon small.png Explosives
Tier
Grandmaster
Type
Major
Game link
Shrapnel

Explosions have a chance to cripple and cause bleeding.

Miscellaneous effect.png Chance on hit: 15%
Bleeding.png Bleeding (12s): 264 Damage
Crippled.png Cripple (2s): -50% Movement Speed

— In-game description

April 30, 2013

December 14, 2012

  • Shrapnel: Increased bleed chance from 6% to 15%.
Trait II.png

Shrapnel

Specialization
Engineer icon small.png Explosives
Tier
Adept
Type
Major
Shrapnel

Explosions have a chance to cause bleeding.

Miscellaneous effect.png Chance on hit: 15%
Bleeding.png Bleeding (12s): 264 Damage

— In-game description

Original version

Trait II.png

Shrapnel

Specialization
Engineer icon small.png Explosives
Tier
Adept
Type
Major
Shrapnel

Explosions have a chance to cause bleeding.

Miscellaneous effect.png Chance on hit: 6%
Bleeding.png Bleeding (12s): 264 Damage

— In-game description