Risen Knight
From Guild Wars 2 Wiki
Jump to navigationJump to search
Risen Knight
Image(s) |
Concept art by Kekai Kotaki. |
Risen Knights are powerful minions of Zhaitan that reside in the Ruins of Orr and come in two varieties. Their voices are similar to those of harpies.
Locations[edit]
Story involvement[edit]
Personal story[edit]
- Chapter 8: Victory or Death
Event involvement[edit]
- Malchor's Leap
- Clear the Pact staging area at Wren (77)
- Defend the Pact staging area at Wren (77)
- Defeat the Risen forces before they construct fortifications around the Seal of Union (78) [Group Event]
- Protect the Cathedral of Zephyrs (79) [Group Event]
- Escort Historian Vermoth to the Altar of Tempests (79) [Group Event]
- Cursed Shore
- See Keeper Jonez Deadrun safely to Death's Gaze Torch (80)
- Ensure that Keeper Jonez Deadrun reaches the Cathedral of Silence (80)
- Hold the Pact position at Shank Anchorage against Risen attack (80) [Group Event]
- Help the Pact capture the hall of the Promenade of the Gods (80) [Group Event]
- Ensure that the Pact holds the Gates of Arah (80) [Group Event]
Combat abilities[edit]
Earth magic version[edit]
- Abilities
- Spread shot
- Flies
- Dancing projectiles
- Skills
- Fly - Evades and launches Projectiles.
- Leap at your foe and unleash a seismic wave that inflicts damages and bleeding. Churning Earth -
- Stolen skills
Fire magic version[edit]
- Abilities
- Lava Font
- Flies
- Reflects Projectiles
- Skills
- Slash - Melee attack.
- Channeled ability that blocks attacks and reflects projectiles for 5 seconds. Fire Shield -
- AoE field in front of itself that pulses every 1 second over 3 seconds. Gains 3 stacks of Might for 18 seconds. Lava Font - Swoops down, dealing damage and creating an
- Stolen skills
During The Battle of Fort Trinity[edit]
- Skills
- Skill Flame Legion Invasion Effect - A burst of corruption rains down from the sky, summoning a Risen Knight.