Rhell Crankmane

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Rhell Crankmane is a charr found near the Oldgate Clearing in Diessa Plateau. He starts the event Defend Rhell Crankmane while he sets up his ghost control machines.

Locations[edit]

Diessa Plateau

Dialogue[edit]

That should do it. I'm ready to set up my machine. This is going to be exciting. Amazing. Hope I live to see it. (if escort event is available)
I've developed a new machine that takes complete control of the ghosts. Once I finish these final preparations, I'll just need help setting it up. (otherwise)
Talk ready option.png Me too. Let's go and set it up. (if escort event is available)
Talk more option tango.png What does the machine do?
I call it the "ghost control machine". I basically added a few modifications to a regular ghost containment unit. Now it emits a sound at an ethereal level that the ghosts can't resist.
Talk ready option.png Sound interesting. I'll help. (if escort event is available)
Talk more option tango.png So it just paralyzes the ghosts?
Any charr with a screwdriver and a containment unit can paralyze a ghost. I…am an artist. You'll have to wait for the big unveiling to see how it works.
Talk ready option.png Then I'll watch your back while you do. Let's go. (if escort event is available)
Talk more option tango.png And nothing can go wrong?
Well, if the ghosts do enough damage, the machine will break down. (if escort event is available)
Well, if the ghosts do enough damage, the machine will break down. And it runs on a limited power source, so it'll eventually stop on its own. But until then... well, you'll see. (otherwise)
Talk ready option.png Then let's go set it up. (if escort event is available)
Talk more option tango.png But if it doesn't kill them, what good does it do?
We were stationed here to eliminate ghosts. But since there's no way to get rid of them permanently, my machine neutralizes them at least temporarily to give the soldiers a break.
Talk ready option.png Then let's go set it up. (if escort event is available)
Talk end option tango.png I see. Thanks for the explanation.
Talk end option tango.png Okay, I'll let you get back to work then.
Talk end option tango.png Then I should let you get back to work.
Talk end option tango.png Sounds like you need to concentrate. I'll leave you alone.
Talk more option tango.png Why do you need this machine? (if escort event is available) (Same as "We were stationed here to eliminate...")
Talk more option tango.png But if it just paralyzes them, what good does it do? (otherwise) (Same as "We were stationed here to eliminate...")
Talk end option tango.png Wish I could stay to see it, but I have to go. (if escort event is available)
Talk end option tango.png Sounds like a great idea. I'll come back later to see it in action. (otherwise)
During the event
Ah, good. I need someone to keep the ghosts away while I set up my machines. Once I get them set up, the ghosts won't be a problem. But until then, they'll be on me like ghosts on a charr.
Talk end option tango.png Let's go. I'll cover you.
When the event is finished
My ghost control machine is a masterpiece. Just look at the ghosts. They're under its control!
Talk more option tango.png Ghost control machine?
It used to be a regular ghost containment unit but I did a little tinkering. Now it emits a sound at an ethereal level that the ghosts can't resist.
Talk more option tango.png That's incredible. And the ghosts can't do anything about it?
No...unless they can do enough damage to make it break down. The machine also runs on limited power, so once the juice runs out, the machine shuts down.
Talk end option tango.png I understand. Thanks for the explanation.
Talk end option tango.png That's great, keep up the good work.
Talk end option tango.png Good work.

Trivia[edit]

  • At one point while setting up the second machine, Rhell sings the following line: "Oh, the hip bone's connected to the ankle bone." This is a reference to the Skeleton Dance in the game Monkey Island 2, where one puzzle involves skeletons which have their bones connected in weird ways.