Reaper's Mark/history
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August 23, 2022
- Reaper's Mark: (PvE only) Recharge reduced from 32 seconds to 18 seconds. Damage multiplier increased from 0.275 to 3.
February 25, 2020
- Reaper's Mark: (Competitive split) Reduced power coefficient from 0.275 to 0.01.
June 23, 2015
- The area of mark skills has been increased to 240.
- Mark skill recharges have been reduced by 20%.
- Mark damage has been increased by 10%.
“Mark. Inscribe a mark that causes fear when foes trigger it.
- Damage: 111 (0.275)?
- Fear (1s): Involuntary retreat; unable to act; stacks duration.
- Number of Targets: 5
- Radius: 240
- : 300
Blast Radius- Range: 1,200
— In-game description
July 01, 2014
- Reaper's Mark: Fixed an issue in which the blast radius skill fact would not be displayed when traited with Greater Marks.
May 20, 2014
- Reaper's Mark: Updated the fear duration on the skill fact to accurately reflect the boost from Master of Terror.
April 15, 2014
- Reaper's Mark: This skill no longer has a reduced cast time when traited with Greater Marks.
August 06, 2013
- Reaper's Mark: This skill now uses a distinct animation compared to the other mark skills on staff to help improve readability when this skill is cast.
- The timing and effectiveness of this skill remains unchanged.
July 23, 2013
- Reaper's Mark: The base radius of this skill has been increased from 120 to 180.