Puncture Shot/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
August 23, 2022
- Puncture Shot: (PvE only) Damage multiplier increased from 0.85 to 1.0.
Puncture Shot
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Weapon
- Longbow
- Game link
“Fire an arrow that pierces enemies. If the arrow hits a second target, all enemies struck are crippled.
Damage: 385 (1.0)? Damage: 218 (0.566)?- Cripple (2s): -50% Movement Speed
- Number of Targets: 5
- Pierces
- Combo Finisher: Physical Projectile (20% chance)
- Range: 1,200
— In-game description
May 11, 2021
- Puncture Shot: Removed the bouncing aspect of this skill. This skill now pierces enemies and inflicts the crippled condition on all enemies if it hits more than one, with a cap of 5 targets.
Puncture Shot
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Weapon
- Longbow
- Game link
“Fire an arrow that pierces enemies. If the arrow hits a second target, all enemies struck are crippled.
Damage: 327 (0.85)? Damage: 218 (0.566)?- Cripple (2s): -50% Movement Speed
- Number of Targets: 5
- Pierces
- Combo Finisher: Physical Projectile (20% chance)
- Range: 1,200
— In-game description
February 25, 2020
- Puncture Shot: (Competitive split) Reduced power coefficient from 0.85 to 0.566.
Puncture Shot
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Weapon
- Longbow
- Game link
“Fire an arrow which can bounce to the enemies behind your target. If an arrow hits a second target, all enemies struck are crippled.
Damage: 327 (0.85)? Damage: 218 (0.566)?- Cripple (2s): -50% Movement Speed
- : 1
Maximum Additional Bounces- Combo Finisher: Physical Projectile (20% chance)
- Range: 1,200
— In-game description
Original version
Puncture Shot
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Weapon
- Longbow
- Game link
“Fire an arrow which can bounce to the enemies behind your target. If an arrow hits a second target, all enemies struck are crippled.
- Damage: 327 (0.85)?
- Cripple (2s): -50% Movement Speed
- : 1
Maximum Additional Bounces- Combo Finisher: Physical Projectile (20% chance)
- Range: 1,200
— In-game description