Mistlock Instability: Toxic Sickness
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Mistlock Instability: Toxic Sickness
- Effect type
- Mistlock Instability
- Stacking
- No
- Game link
“Team members will periodically be affected with vomit-inducing sickness. Combatants struck by vomit are debilitated and inflicted with conditions.
— In-game description
Trivia[edit]
- Vomit will deal 35% of a player's maximum health.
- Happens every 30s. The timer continues while out of combat and starts roughly 40s after entering the instance.
- Players will vomit 4 seconds after the cone appears.
- Applies Debilitated, 3 stacks of Poisoned, Torment and Confusion.