Mercy Shot/history
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May 08, 2018
- Mercy Shot: This skill's base damage has been increased by 25%.
- Additional damage at each health threshold has been increased from 50% of the base damage to 75% of the base damage at all levels.
Mercy Shot
- Profession
- Ranger (skill list)
- Weapon
- Harpoon gun
- Game link
“Fire a shot that strikes for more damage the less health your target has.
- Base Damage: 367 (1.0)?
- Less than 66% Health: 642 (1.75)?
- Less than 33% Health: 917 (2.5)?
- Combo Finisher: Physical Projectile
- Range: 1,500
— In-game description
April 15, 2014
- Mercy Shot: Updated the skill facts to correctly display the bonus damage for shooting wounded targets.
Mercy Shot
- Profession
- Ranger (skill list)
- Weapon
- Harpoon gun
- Game link
“Fire a shot that strikes for more damage the less health your target has.
- Base Damage: 304 (0.800)?
- Less than 66% Health: 456 (1.204)?
- Less than 33% Health: 509 (1.601)?
- Combo Finisher: Physical Projectile
- Range: 1,200
— In-game description
November 26, 2013
- Fixed an issue with the trait fact that caused multiple damage facts of the same type to appear.
May 28, 2013
- Mercy Shot skill: Projectile speed is no longer 75% of what it should have been.
- This skill can no longer be shot backward.
November 15, 2012
- Mercy Shot: This skill is now a projectile combo finisher.
Mercy Shot
“Fire a shot that strikes for more damage the less health your target has.
- Damage: 269 (0.65)?
- Combo Finisher: Physical Projectile
- Range: 1,200
— In-game description
Original version
Mercy Shot
“Fire a shot that strikes for more damage the less health your target has.
— In-game description