Master of Sun
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This article is about the Living World Season 2 NPC. For the Festival of the Four Winds NPC, see Master of Sun (Bazaar Docks).
Master of Sun
The Master of Sun was one of the three Aspect Masters of the Zephyrites. After Aerin blew up bombs on the Zephyr Sanctum, the Master of Lightning and the other two Aspect Masters began making preparations for the Zephyrite's recovery, before going after the Master of Peace. She was fatally wounded when the Aspect Masters were ambushed in a dead end cave by a powerful Mordrem Teragriff.
When the Zephyrites recovered from the crash, the deceased Master of Sun was replaced by her apprentice who had been in training to eventually take the role.
Story involvement[edit]
Living World Season 2[edit]
- Episode 5: Echoes of the Past
- Episode 6: Tangled Paths
Combat abilities[edit]
- Effects
- Skills
- Sun Beam - Shoot a beam of light at your foe. Heals allies it passes through. Damage increases the closer you are to your foe.
- Bastion - Create a bastion at your target location, damaging enemies and assisting allies.
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- Black Hole - Collapse your star, creating a black hole.
Unstable Nova - Release a small star that damages any foes it hits and that can collapse into a black hole.
- Dash forward at the speed of light. Speed of Light -