Malicious Restoration/history
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February 25, 2020
- Malicious Restoration: (Competitive split) Increased cooldown from 25 seconds to 30 seconds.
Malicious Restoration
- Profession
- Thief (skill list)
- Specialization
- Deadeye
- Slot
- Healing
- Type
- Cantrip
- Training cost
- 15 Hero points
- Game link
“Cantrip. Transfer your conditions to your marked target and then heal yourself.
— In-game description
December 11, 2018
- Malicious Restoration: This skill now transfers conditions before it heals.
Malicious Restoration
- Profession
- Thief (skill list)
- Specialization
- Deadeye
- Slot
- Healing
- Type
- Cantrip
- Game link
“Cantrip. Transfer your conditions to your marked target and then heal yourself.
— In-game description
July 10, 2018
- Malicious Restoration: Increased base healing of this skill by 100%. Increased healing per level by 57%. Reduced recharge time from 30 seconds to 25 seconds.
Malicious Restoration
- Profession
- Thief (skill list)
- Specialization
- Deadeye
- Slot
- Healing
- Type
- Cantrip
- Game link
“— In-game description
May 08, 2018
- This skill no longer scales the number of conditions removed with malice and instead transfers up to 3 conditions from the thief to their marked target.
Malicious Restoration
- Profession
- Thief (skill list)
- Specialization
- Deadeye
- Slot
- Healing
- Type
- Cantrip
- Game link
“— In-game description
Original version
Malicious Restoration
- Profession
- Thief (skill list)
- Specialization
- Deadeye
- Slot
- Healing
- Type
- Cantrip
- Game link
“Cantrip. Heal yourself. Heal more and lose a condition for each stack of malice you have.
- Healing: 4,560 (0.7)?
- Healing per Malice: 808 (0.12)?
- Conditions removed per malice: 1
— In-game description