Light source
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Light source effect using a torch.
Light source is an unofficial term for any source of light that also illuminates nearby surroundings. The simplest way to achieve this is by wielding a torch, which typically emits a warm orange firelight that can be seen by nearby players. Some items will produce light without also illuminating the area, notably molten weapons; these items are listed under Notable exceptions.
Sources of ambient light[edit]
Source | Notes | Light visibility | |
---|---|---|---|
Equipment | |||
Fires of Balthazar Skin | Back item | Wielder only | |
Mad Memoires: Complete Edition | Back item | Wielder only | |
Mad Memoires: Complete Ignition | Back item; less noticeable than Mad Memoires: Complete Edition | Wielder only | |
Burden | Back item | All players (in the area) | |
Items | |||
Molten Gathering tools: | Emits light upon use | All players | |
Skills | |||
Super Adventure Box, slot 5: | Only emits light when used in the offhand slot | All players | |
Flamethrower | skills 1, 2, and 4 from the Engineer kit, with 1 and 4 being the most useful as light source | Wielder only | |
Flamethrower (Tracking the Aspect Masters) | Flame Jet, Overfueled Flame Jet [verification requested] | Wielder only | |
Torch (Forsaken Fortune) | Throw Torch and Bonfire | All players | |
Bundles | |||
Fiery Greatsword ( Conjure Fiery Greatsword) | Creates two bundles from the Conjure skill: one in hand, the other on the ground | All players | |
Lightning Hammer ( Conjure Lightning Hammer) | Lightning on summon, Skill 2, 4, 5 | Wielder only[verification requested] | |
Conjured Flame ( Conjure Flame Axe) | Skills 1, 2, 4 (faint) | Wielder only [verification requested] | |
Koda's Flame | Bundle given by Braziers of Koda | All players | |
Light Orb | Bundle found during the Statue of Darkness encounter in the Hall of Chains | All players | |
Weapons | |||
Torch | All torches act as light sources. | All players | |
These torches will emit light even when stowed | All players | ||
Staff | Elementalist Fire Skills 1, 2, 3 and 5; Air Skills 1, 2, 3 and 5; Earth Skills 2 and 3 | All players | |
Dagger | Elementalist Fire Skills 3, 4 and 5; Water Skill 3; Air Skill 3; Earth Skill 5 | All players | |
Scepter | Elementalist Fire, Water and Air Skills 2 and 3 | All players | |
Focus | Elementalist Water Skill 5; Air Skill 4 | All players | |
Incinerator | Dagger; Legendary | Wielder only | |
The Moot | Mace, Legendary; faint light source | Wielder only | |
The Flameseeker Prophecies | Shield, Legendary; when wielded, emits a cone light source from the book. | Wielder only | |
The Predator | Rifle, Legendary; muzzle flash for skills creates a light source at the tip of the weapon. | Wielder only | |
Exordium | Greatsword, Legendary; draw animation and individual footfalls produce a light source | Wielder only | |
The Crossing | Staff; faint light source | Wielder only | |
Candelabra Staff | Staff skin | Wielder only | |
Fiery Dragon Sword | Hall of Monuments sword skin | Wielder only | |
Icy Dragon Sword | Sword, blue light | Wielder only | |
Cobalt | Greatsword, blue light; lights up the area only for the wielder when the weapon is drawn. | Wielder only | |
Volcanus | Greatsword; lights up the area only for the wielder when the weapon is drawn. | Wielder only | |
Gargoyle Focus | Focus skin; lights up the area only for the wielder when the weapon is drawn. | Wielder only | |
Gargoyle Scepter | Scepter skin; lights up the area only for the wielder when the weapon is drawn. | Wielder only | |
Gargoyle Staff | Staff skin; lights up the area only for the wielder when the weapon is drawn. | Wielder only | |
Haunted weapons | All Haunted weapons emit faint violet light when they are drawn. | Wielder only | |
Luminous weapons | All Luminous weapons emit light while they are drawn. | Wielder only [verification requested] | |
Stellar weapons | All Stellar weapons emit light while they are drawn. | Wielder only | |
Fiery Blade Axe | Axe skin; lights up the area only for the wielder when the weapon is drawn. | Wielder only | |
Icy Blade Axe | Axe skin; lights up the area only for the wielder when the weapon is drawn. | Wielder only | |
Minis | |||
Mini Fire Griffon Hatchling | Faint light source. | All players | |
Mini Fire Raptor Hatchling | Faint light source. | All players | |
Mini Fire Tornado | Faint light source. | All players | |
Mini Nova Griffon Hatchling | Faint light source. | All players | |
Mini Primal Springer Kit | Faint light source. | All players | |
Mini Thunder Springer Kit | Faint light source. | All players | |
Mini Altosius the Flame Raven | Faint light source. | All players | |
Mini Essence of Luck | Faint light source. | All players | |
Novelty | |||
Bloodstone Ascender | Bright light source. | All players | |
Candy Cane Chair | Faint light source when sitting. | All players | |
Champion's Crown | Lights up the area around the player. | All players | |
Champion's Laurels | Lights up the area around the player. | All players | |
Champion's Moon | Lights up the area around the player. | All players | |
Champion's Sun | Lights up the area around the player. | All players | |
Desert King Throne | Flame beacons will light up the area when sitting. | All players | |
Electromagnetic Ascender | Faint bluish light source. | All players | |
Festive Harvest Chair | Faint light source when sitting. | All players | |
Flames of Kryta | Torch-like toy. | Wielder only | |
Night Watch Stool | Faint light source when sitting. | All players |
Notable exceptions[edit]
These items have a particle effect that includes a light or glow that does not illuminate the surrounding area:
- Beacon of Light — the glow effect when drawn does not add illumination.
- Emberglow — the torch-like flame does not add illumination.
- Firebringer — the fire effect when drawn does not add illumination.
- Fractal Capacitor (Infused) — the rays of light and particles do not add illumination.
- The Anomaly — the rays of light do not add illumination.
- The Bifrost — the rainbow footsteps, weapon animations, glow, and other effects do not add illumination.
- Warbringer, Warcry and all preceding WvW Skirmish backpieces — The flame effect does not add illumination.
- Lightning Catcher, Sun Catcher, Wind Catcher and their Grand counterparts — Despite the crystal glowing they do not add illumination.
- The Cutting Edge and Holosmith's Sword - despite being lightsabers do not emit light
- Caladbolg weapons (excluding Broken Caladbolg) - the glow effect when drawn does not add illumination.
- For the following sets, the fire effect when drawn does not add illumination, except for the torch.