Innkeeper Klement
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Innkeeper Klement
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Interactive map |
Innkeeper Klement is a norn found in False Lake near Guutra's Homestead. He becomes a merchant a short time after Defend Klement and Fabri from pirate thieves ends.
Location[edit]
Event involvement[edit]
- Collect dwarven artifacts from False Lake for Innkeeper Klement (37)
- Defend Klement and Fabri from pirate thieves (37)
- Defeat the transformed pirates (37)
- Escort the asuran researchers to Vanjir's Stead (38)
Items offered[edit]
- The items below require the event Defend Klement and Fabri from pirate thieves.
Item | Type | Rarity | Level | Cost |
---|---|---|---|---|
Order of Whispers Secret Message 4 | Accessory | Masterwork | 37 | 7 4 |
Dialogue[edit]
- Hello, what can I do for you?
- (If he is currently a merchant)
- What do you have for sale?
- (Otherwise)
- What is this place?
- This, my friend, is Guutra's Homestead. A fine lodge with fine brew, fine stew, and a fine view.
- (If he is currently a merchant)
- What do you have for sale?
- Sounds nice.
- (Otherwise)
- Sure sounds fine.
- (If he is currently a merchant)
- Good-bye.
- (Otherwise)
- Just passing through, thanks.
- During Collect dwarven artifacts from False Lake for Innkeeper Klement
- Hello! Any chance you'd care to help me find some dwarven artifacts?
- (If Dwarven Artifacts are in the character's inventory)
- Here you are, artifacts as requested.
- Thank you. There's no telling what you'll get when searching for dwarven artifacts. I just hope a few of these will prove interesting.
- You're welcome. Good-bye.
- (Otherwise)
- What do you need them for?
- I'm...a collector, you could say. I mainly need them to decorate my lodge in the north.
- All this just for a few decorations?
- I hear you're trustworthy, <Character name>, but all I can tell you for now is that it's official business.
- Understood.
- I see. Good-bye.
- I think you have the wrong person.
- During Escort the asuran researchers to Vanjir's Stead
- I sent a caravan east to Vanjir's Stead. Would you mind checking up on them? They may need help.
- Sure, I'll help.
- Thank you. They shouldn't have gotten far.
- Good-bye.
- Why are you worried?
- They're transporting a potentially dangerous dwarven relic. I thought it would be safer with them, but the roads are dangerous, and I need to be sure.
- I'll gladly help.
- Thank you. They shouldn't have gotten far.
- Good-bye.
- I can't help right now.
- Do you have anything for sale?
- I don't have time right now.
- After Defeat the transformed pirates
- Pirates. Hard to believe. Thanks for the help. That sure was some adventure, wasn't it?
- What do you have for sale?
- Why are you interested in dwarven relics?
- It's a personal project. I've been fascinated by dwarves since I was little. Their relics have power, and besides, they're just interesting. So, I protect them.
- What do you have for sale?
- What are you doing out here?
- This, my friend, is Guutra's Homestead. A fine lodge with fine brew, fine stew, and a fine view.
- What do you have for sale?
- Sounds nice.
- Good-bye.
- (If not in Order of Whispers)
- There's something fishy going on around here.
- Only thing fishy around here are those pirates. Pew.
- What do you have for sale?
- I'm not supposed to tell anyone, but you're not just anyone. There's an Order of Whispers base nearby. They spy on everyone. You probably sensed it, with those keen adventurer senses of yours.
- What do you have for sale?
- I knew it. Don't worry. Mum's the word.
Aw, c'mon. You can tell me. You know I'm trustworthy.
- I'm not supposed to tell anyone, but you're not just anyone. There's an Order of Whispers base nearby. They spy on everyone. You probably sensed it, with those keen adventurer senses of yours.
- What do you have for sale?
- I knew it. Don't worry. Mum's the word.
You know what's up around here. Tell me, or I'll make you wish you had.
- Look at me. Do I look like I can't keep a secret?
- I'm not supposed to tell anyone, but you're not just anyone. There's an Order of Whispers base nearby. They spy on everyone. You probably sensed it, with those keen adventurer senses of yours.
- What do you have for sale?
- I knew it. Don't worry. Mum's the word.
- Agreed. Pew.
- (If in the Order of Whispers)
- Speaking the unspoken.
- Breaking the unbroken. I was wondering if you were going to reveal yourself, <Character name>. I've been watching you, and you're all they say you are.
- What are you doing out here?
- This homestead is the Order's base of operations for this region. From here, we can keep an eye on the pirates in False Lake and receive intelligence from operatives in the field.
- What do you have for sale?
- Why is the order interested in dwarven relics?
- Because they're powerful. The Whispers have been around since before the dwarves, and believe me, we kept a close eye on them. Their relics are valuable and dangerous. Two good reasons.
- What do you have for sale?
- Tell me more about the relics.
- There were two primary dwarven factions. Deldrimor relics heal or empower users. The Stone Summit's relics tended towards the dark arts and demonic pacts.
- What do you have for sale?
- Good-bye.
- I see. 'Til soon.
- Good-bye.
- New Transition
- Good-bye.