Hazardous Environment
Hazardous Environment
- Year
- 1325 AE
- Storyline
- Personal story
- Chapter
- Rescue Researcher
- Location
- Advanced Metamystics Lab
(Rata Sum)
Applied Development Lab
(Rata Sum) - Level
- 30
- Race
- Asura
- Preceded by
- A Bold New Theory
- Followed by
- Pry the Eye Open
Protest Too Much - API
- 51
Hazardous Environment is part of the personal story for asura characters who chose to side with the Durmand Priory at the end of the previous mission.
Objectives[edit]
Investigate Gorr's lab for clues about his death.
- Meet Scholar Krasso at Gorr's lab.
- Get past the Arcane Eye sentries.
- Follow Scholar Krasso.
- Subdue the Arcane Eye agents.
- Put on a hazmat suit.
- Enter Professor Gorr's lab.
- Examine the body bag.
- Defeat the Arcane Eye agents.
Confer with Zojja and the order reps.
- Regroup with Zojja and the order reps in Rata Sum.
- Choose a plan to rescue Gorr from Rakt and the Arcane Eye.
Rewards[edit]
Click here to edit the reward data
- All professions
- 4,957
- Bag of Loot (4)
- Profession-specific
- One of the following: Strong Iron Mace, Strong Iron Sword, Strong Simple Scepter
- One of the following: Strong Iron Mace, Strong Iron Sword, Strong Iron Axe
- One of the following: Strong Journeymen Longbow, Strong Iron Mace, Strong Iron Rifle
- One of the following: Strong Iron Shield, Strong Iron Rifle, Strong Iron Pistol
- One of the following: Strong Journeymen Longbow, Strong Iron Axe, Strong Iron Sword
- One of the following: Strong Iron Dagger, Strong Simple Short Bow, Strong Iron Sword
- One of the following: Strong Simple Staff, Strong Simple Scepter, Strong Iron Dagger
- One of the following: Strong Simple Staff, Strong Simple Scepter, Strong Iron Pistol
- One of the following: Strong Simple Scepter, Strong Iron Axe, Strong Iron Dagger
Walkthrough[edit]
Upon entry to the instance, follow Krasso towards the Arcane Eye Agents guarding Professor Gorr's lab. Unfortunately they don't want to let you in despite Krasso's bluff. Head around the back with Krasso and relieve the Arcane Eye Agents of their two Hazmat Suits - the perfect disguises to get you inside. Return to the front door, where the guards let you in this time, and examine the Body Bag in the lab. By the time that you determine that the body is not Professor Gorr's, the guards have figured out that you are imposters. Kill the guards to trigger a cinematic with Rakt.
Meet up with Zojja back in the Applied Development Lab to determine which order you will team up with for the next mission. The choices are either Vigil (storm the Arcane Eye's hidden base) or the Order of Whispers (stage a protest to get arrested and then break out).
NPCs[edit]
Allies[edit]
Advanced Metamystics Lab[edit]
Applied Development Lab[edit]
- Asura
- Agent Batanga
- Crusader Slep
- Scholar Krasso
- Zojja
Foes[edit]
- Asura
Objects[edit]
Dialogue[edit]
Advanced Metamystics Lab[edit]
Approaching Krasso:
- Scholar Krasso: This place is in total lockdown. Maybe we can tease a gap in their defenses out of the guards.
Speaking with Krasso:
- Scholar Krasso: Security is tight, but we'll get through. Rakt and his Arcane Eye troglodytes are no match for our combined intellects.
- I have a few questions before we begin.
- Excellent! Accepting the gaps in one's knowledge is the first step towards wisdom. What can I help you with?
- What's the plan again?
- We're keeping it fluid at the moment, but the gist is that we sneak past the Arcane Eye using disguises and/or subterfuge, find evidence about what happened to Gorr, and then abscond.
- I have another question.
- That's all I needed to know.
- Why does the Priory care about Gorr?
- His theory could show us how to defeat the Elder Dragons. The more we know, the more effectively we can combat them. Also, he's an unparallelled researcher. Call it a professional courtesy.
- Is that all?
- Well, if he's right and dragons eat magic, the Priory itself becomes a target. With the amount of magical objects we have storehoused, our home base is a draconic buffet of deliciousness.
- I have another question.
- That's all I needed to know.
- I have another question.
- That's all I needed to know.
- Why is this important? How big a threat are the Elder Dragons?
- In a word? Unimaginable. Catastrophic. We believe that the last time the dragons rose, they razed Tyria and everything on it down to the bare rock.
- I have another question.
- That's all I needed to know.
- That's all I needed to know.
- You said it. Let's go.
Approaching the front entrance:
- Scholar Krasso: What's going on here? We have an appointment with—
- Arcane Eye Agent: There's nothing going on and nothing to see here, citizen.
- Scholar Krasso: But we need to get inside. We're expected.
- Arcane Eye Agent: My orders come from Agent Rakt himself, and he says no one get in without clearance from the Arcane Council. Move along.
Cinematic with Scholar Krasso:
- Scholar Krasso: Empirically speaking, we're not getting in through the front door. The guards won't risk getting on Rakt's bad side. He's a particularly nasty character.
- Scholar Krasso: We need a better plan, and fast. The Priory's reliquaries are full of magical items. If the dragons feed on magic, those reliquaries become prime targets.
- <Character name>: We could overpower the guards, grab what we need, and fight our way out.
- Scholar Krasso: Too public. We don't want to alert the entire Arcane Eye...and everyone else in the vicinity. We need to think our way in.
- Scholar Krasso: Rakt is meticulous, and cautious. He would have sent hazmat suits in to analyse dangerous areas in the lab. Follow my lead. I've got an idea.
Subduing the Arcane Eye agents:
- Scholar Krasso: Do you study astronomy? Because you're about to see stars!
- Arcane Eye Agent: What the—quit it! Help!
- Scholar Krasso: Grab a hazmat suit. Once we're disguised, they won't look twice.
On entering the lab:
- Arcane Eye Agent: We've got hazmat golems coming in. Open the doors!
- Scholar Krasso: Look there. I believe the common parlance is a "body bag."
Cinematic examining the body bag:
- <Character name>: Look at this, Krasso. I don't know this poor devil, but it's definitely not Gorr.
- Scholar Krasso: I concur. The Arcane Eye must have him socked away somewhere. And if Gorr's not here, there's no need for us to linger.
- <Character name>: Agreed. But what do you think happened here? Does the Priory have any information or insight that could explain this?
- Scholar Krasso: We have entire libraries full of information on the Arcane Eye, on Rakt, on Gorr's research. But this doesn't make any sense to me...yet.
- Scholar Krasso: Of course, we need to be alive and unincarcerated to learn more. With that in mind, let's make a graceful exit before Rakt gets wise.
After the cinematic:
- Arcane Eye Agent: You there! Nobody's supposed to be on shift right now. Identify yourself!
- Scholar Krasso: We're the special task detail. Our orders are to examine all the, um...
- Arcane Eye Agent: You're not a member of this krewe. Who are you and what are you doing here?
- Scholar Krasso: We're just...uh...oh, never mind. Time to fight!
- Arcane Eye Agent: Intruders! Shut down all hazmat suits! This area is compromised!
- Arcane Eye Agent: Call for backup. We've got intruders in Sector 7!
After defeating Arcane Eye Agents:
- Rakt: Freeze! Anybody moves, you all get liquidated.
Cinematic with Rakt:
- Rakt: What's going on here? Who are you?
- Scholar Krasso: We're admirers of Gorr's work. We came to pay our respects to his body, but as you can see, it's not here.
- Rakt: I have no idea what you're talking about. There's nothing even remotely out of the ordinary here. Except you.
- Rakt: Since this is a secure area, and since you're not authorized to be here...run. Or I will exercise my right to use lethal force.
- <Character name>: Let's go, Krasso. I want to regroup with the others and find out what they and Zojja make of this.
After cinematic:
- Scholar Krasso: Carry on, Savant. I'll meet up [sic] you and the others later.
Speaking with Rakt before you leave:
- Rakt: I don't know who you are, which means you don't belong here. Move along before I do something gruesomely official to you as an example to other snoopers.
- I'm already gone.
Applied Development Lab[edit]
Upon approaching the order representatives:
- Crusader Slep: So Gorr's "death" was a fraud. How does knowing that help us? The problem is still Elder Dragons.
- Crusader Slep: While you poke around in back alleys or libraries for information, the Vigil is out there fighting.
- Agent Batanga: And while you're fighting, Whispers is setting up the means to deliver a death blow.
- Agent Batanga: We appreciate the distraction you provide, but you don't really think you're going to overpower an Elder Dragon, do you?
- Scholar Krasso: Swords alone won't get results. Neither will intrigue. The Priory supports a more holistic approach.
- Scholar Krasso: We intend to learn all we can about the dragons and their weaknesses before we strike.
Cinematic with the Order Representatives:
- <Character name>: Rakt's Arcane Eye agents were all over Gorr's lab. They removed a body they claimed was Gorr, but it wasn't. I suspect he's still alive.
- Zojja: If he is, the Arcane Eye has him. They run a remote facility in a human village called Garenhoff. It's isolated, remote...a perfect place to stash Gorr.
- Crusader Slep: Finally, a concrete objective. Just say the word and I'll have Vigil soldiers standing by to storm Garenhoff.
- Agent Batanga: No, Rakt is too good at this game for that to work...but I'm better. We can use Garrenhoff's[sic] low profile against him.
- Agent Batanga: I say we stage a demonstration and get ourselves arrested. Rakt will haul us in to avoid undue attention. Then we break out and bring Gorr with us.
- Scholar Krasso: Regrettably, I cannot participate. I must confer with my colleagues in the Priory, but I wish you luck. Let's regroup when the mission is complete.
- Zojja: I want you to take it from here, Savant. I'm going with Krasso to help the Priory look into Gorr's theory.
- Zojja: We both need to make inroads with the orders for my long-term plan to be viable. Work with whichever one here you think will get the job done.
- <Character name>: I will. I'm as eager to figure this out as you are. And eventually, you'll need to share some details about this "long-range plan" of yours.
Talking to NPCs before choosing your course of action:
- Zojja: Promulgating Gorr's theory is essential to the orders—and my long-range plans. If we're smart and play this right, we'll be perfectly positioned to confront the Elder Dragons.
- I'm with you.
- Scholar Krasso: I'm glad to have a Snaff Savant among us. Between Batanga and Slep, things were getting a tad...lowbrow.
- Thanks. I'm always happy to raise the tone.
- Crusader Slep: Are you ready to go in and rescue Gorr with overwhelming force? Say the word, and I'll have a Vigil squad ready and waiting at the site.
- I'm in. Let's go kick down some doors.
- I need more time to think.
- Agent Batanga: I'm standing by to stage a fake protest and make the Arcane Eye take us into custody—right beside Gorr, where we want to be. Then we break out and take the good professor with us. Interested?
- You bet I am. Let's get started.
- I need more time to think.
Choosing either plan:
- Agent Batanga: I hope you like creating mysteries as much as solving them. In the Order of Whispers, that's a necessary job skill.
- Thanks, but for the time being, I'm a free agent.
- Crusader Slep: I like what I've seen so far, but do you have what it takes to fight for the Vigil on a full-time basis? I think you can, but you're going to have to prove it.
- If the opportunity arises, I'll be glad to.
My story[edit]
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