Feast/history
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< Feast
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May 08, 2018
- Feast: This skill now fires Crimson Tide at nearby enemies in addition to its previous effects.
Feast
- Profession
- Necromancer (skill list)
- Weapon
- Trident
- Game link
“Weaken and damage foes around you. Gain life force per foe struck. Fire a Crimson Tide at each enemy in the area.
- Damage: 257 (0.7)?
- Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Life Force: 5%
- Number of Targets: 5
- Radius: 600
— In-game description
May 28, 2013
- Feast skill: Now lists the correct radius (600) in its tooltip.
Feast
- Profession
- Necromancer (skill list)
- Weapon
- Trident
- Game link
“Weaken and damage foes around you. Gain life force per foe struck.
- Damage: 235 (0.7)?
- Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Life Force: 5%
- Number of Targets: 5
- Radius: 600
— In-game description
December 14, 2012
- Deadly Feast: Skill recharge has been decreased from 18 to 15.
Feast
“Weaken and damage foes around you. Gain life force per foe struck.
- Damage: 235
- Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Life Force: 5%
- Range: 360
— In-game description
November 15, 2012
- Feast: This skill no longer causes damage to the necromancer.
Original version
Feast
“Weaken and damage foes around you. Gain life force per foe struck.
- Damage: 243
- Weakness (5s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Life Force: 5%
- Range: 360
— In-game description