Enfeebling Blood/history
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June 27, 2023
- Enfeebling Blood: This skill no longer converts boons into conditions. Reduced cooldown from 25 seconds to 18 seconds in WvW and PvP.
“— In-game description
August 23, 2022
- Enfeebling Blood: (PvE only) Recharge reduced from 25 seconds to 20 seconds. Damage multiplier increased from 0.5 to 1.5.
“— In-game description
February 25, 2020
- Enfeebling Blood: (Competitive split) Reduced weakness duration from 6 seconds to 4 seconds.
“Inflict weakness and bleeding on foes in the target area.
- Damage: 183 (0.5)?
- Bleeding (10s): 660 Damage
3- : 1
Boons Converted to Conditions- Number of Targets: 5
- Radius: 240
- Range: 900
— In-game description
March 05, 2019
- Enfeebling Blood: Increased the amount of bleeding stacks that this skill applies from 2 to 3.
“Inflict weakness and bleeding on foes in the target area.
- Damage: 183 (0.5)?
- Bleeding (10s): 660 Damage
3- Weakness (6s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- : 1
Boons Converted to Conditions- Number of Targets: 5
- Radius: 240
- Range: 900
— In-game description
January 26, 2016
- Enfeebling Blood: This skill now converts up to 1 boon into a condition.
“Inflict weakness and bleeding on foes in the target area.
- Damage: 183 (0.5)?
- Bleeding (10s): 440 Damage
2- Weakness (6s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- : 1
Boons Converted to Conditions- Number of Targets: 5
- Radius: 240
- Range: 900
— In-game description
August 22, 2013
- Enfeebling Blood: Weakness duration was reduced from 10 seconds to 6 seconds.
“Inflict weakness and bleeding on foes in the target area.
- Damage: 168 (0.500)?
- Bleeding (10s): 440 Damage
2- Weakness (6s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Number of Targets: 5
- Radius: 240
- Range: 900
— In-game description
Original version
Enfeebling Blood
“— In-game description