Empower/history
August 23, 2022
- Empower: (PvE only) Might stacks per pulse reduced from 4 to 3. Might duration reduced from 12 seconds to 10 seconds.
Empower
- Profession
- Guardian (skill list)
- Weapon
- Staff
- Activ. type
- Channeled
- Game link
“Channel healing and might to nearby allies. Completing this channel grants more health to your allies.
- Final Heal: 1,500 (0.5)?
- Heal Pulses: 496 (0.17)?
- 3
- 4
- Number of Targets: 5
- Pulses: 3
- Radius: 600
— In-game description
February 25, 2020
- Empower: (Competitive split) Reduced might duration from 12 seconds to 6 seconds.
Empower
- Profession
- Guardian (skill list)
- Weapon
- Staff
- Activ. type
- Channeled
- Game link
“Channel healing and might to nearby allies. Completing this channel grants more health to your allies.
- Final Heal: 1,500 (0.5)?
- Heal Pulses: 496 (0.17)?
- 4
- 4
- Number of Targets: 5
- Pulses: 3
- Radius: 600
— In-game description
August 28, 2018
- Empower: Might duration has been increased from 10 seconds to 12 seconds. This skill is no longer split between game modes and will now use the 100% increased base healing value from PvP in all game modes.
- Casting animation has been updated with light beaming down over the caster.
Empower
- Profession
- Guardian (skill list)
- Weapon
- Staff
- Activ. type
- Channeled
- Game link
“Channel healing and might to your nearby allies. Completing this channel grants more health to your allies.
- Final Heal: 1,500 (0.5)?
- Heal Pulses: 496 (0.17)?
- Might (12s): 120 Condition Damage, 120 Power
4- Number of Targets: 5
- Pulses: 3
- Radius: 600
— In-game description
August 08, 2017
- Empower: This skill now grants healing per pulse in addition to might.
- It will now heal for 17% of the previous healing value for 3 ticks and then 50% at the skill's end.
Empower
- Profession
- Guardian (skill list)
- Weapon
- Staff
- Activ. type
- Channeled
- Game link
“Channel healing and might to your nearby allies. Completing this channel grants more health to your allies.
Final Heal: 750 (0.5)? Final Heal: 3,000 (0.5)?- Heal Pulses: 248 (0.17)?
- Might (10s): 120 Condition Damage, 120 Power
4- Number of Targets: 5
- Pulses: 5
- Radius: 600
— In-game description
June 20, 2017
- Empower: Increased the base healing of this skill by 100% in PvP only.
Empower
- Profession
- Guardian (skill list)
- Weapon
- Staff
- Activ. type
- Channeled
- Game link
“Channel might to yourself and allies around you. Heal nearby allies when it ends.
Healing: 1,500 (1.0)? Healing: 3,000 (1.0)?- Might (10s): 360 Condition Damage, 360 Power
12- Number of Targets: 5
- Radius: 600
— In-game description
February 26, 2013
- Empower: This ability now casts faster. Fixed a bug that caused this skill to heal twice.
Empower
- Profession
- Guardian (skill list)
- Weapon
- Staff
- Activ. type
- Channeled
- Game link
“Channel might to yourself and allies around you. Heal nearby allies when it ends.
- Healing: 1,500 (1.0)?
- Might (10s): 360 Condition Damage, 360 Power
12- Number of Targets: 5
- Radius: 600
— In-game description
January 28, 2013
- Empower: This skill now appropriately applies might for 10 seconds.
Empower
“Channel might to yourself and allies around you. Heal nearby allies when it ends.
- Healing: 1,500 (1.0)?
- Duration: 4 seconds
- Might (10s): 360 Condition Damage, 360 Power
12— In-game description
December 14, 2012
- Empower: Skill fact has been updated to display the proper amount and duration of might.
Empower
“Channel might to yourself and allies around you. Heal nearby allies when it ends.
- Healing: 1,500 (1.0)?
- Duration: 4 seconds
- Might (8s): 360 Condition Damage, 360 Power
12— In-game description
November 15, 2012
- Empower: This skill's might duration increased from 8 seconds to 10 seconds.
Empower
“Channel might to yourself and allies around you. Heal nearby allies when it ends.
- Healing: 1,500 (1.0)?
- Duration: 4 seconds
- Might (10s): 180 Condition Damage, 180 Power
6— In-game description