Child of Earth/history
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December 03, 2019
- Soften the Fall: Fall damage functionality has been removed from this trait. This trait has been renamed Child of Earth.
Child of Earth
- Specialization
- Wilderness Survival
- Tier
- Adept
- Type
- Major
- Game link
“Child of EarthCreate Muddy Terrain [sic] when you use a healing skill.
— In-game description
December 11, 2018
- Soften the Fall: Fixed a bug in which the muddy terrain that this trait creates could last much longer than the intended 10-second duration.
August 08, 2017
- Soften the Fall: This trait now casts Lesser Muddy Terrain when you use your healing skill, in addition to when you take falling damage.
Soften the Fall
- Specialization
- Wilderness Survival
- Tier
- Adept
- Type
- Major
- Game link
“Soften the FallCreate Muddy Terrain [sic] when you take falling damage or use a healing skill. You take less damage from falling.
- Damage Reduced: 50%
— In-game description
February 22, 2017
- Soften the Fall: Immobilize duration applied by this trait has been increased from 2 seconds to 3 seconds.
June 23, 2015
- Soften the Fall: Updated this trait to reflect the introduction of the specialization mechanic.
Soften the Fall
- Specialization
- Wilderness Survival
- Tier
- Adept
- Type
- Major
- Game link
“Soften the FallCreate Muddy Terrain when you take falling damage. You take less damage from falling.
- Damage reduced: 50%
— In-game description
October 15, 2013
- Soften the Fall: Increased the number of maximum targets from 3 to 5.
Soften the Fall
- Specialization
- Wilderness Survival
- Tier
- Adept
- Type
- Major
“Soften the FallCreate Muddy Terrain when you take falling damage. You take less damage from falling.
- Damage reduced: 50%
— In-game description
Original version
Soften the Fall
- Specialization
- Wilderness Survival
- Tier
- Adept
- Type
- Major
“Soften the FallCreate Muddy Terrain when you take falling damage. You take 50% less damage from falling.
— In-game description