Cavern of Guiding Spirits
From Guild Wars 2 Wiki
Jump to navigationJump to search
Cavern of Guiding Spirits
3
Map of Cavern of Guiding Spirits
- Level
- 80
- Type
- Area
- Zone
- Drizzlewood Coast
(Shiverpeak Mountains) - Connects to
- Frost Citadel (N, locked)
The Bloodfield (E)
Drizzlewood Peak (SE)
Legions' Alcove (S)
Image(s) |
Click to enlarge. |
The Cavern of Guiding Spirits is an area within north-western Drizzlewood Coast, and along the northern edge it contains the Sanctum of the Wild, an ancient shrine to the Spirits of the Wild of the norn. When all of the missing emblems of the Spirits of the Wild have been returned to the shrine and activated in a proper order via a riddle, a door opens to the heart of the Frost Citadel, as demonstrated within the Jormag Rising storyline.
Locations and objectives[edit]
- Points of Interest
- Cavern Entryway —
- Sanctum of the Wild —
- Thermal Vent —
NPCs[edit]
Foes[edit]
Objects[edit]
- Skyscale Rift
- Near the ceiling towards the south of the zone.
- Charr Chest
- Near the end of The Ox's Yoke adventure in the upper layer of the cave system.
- The Great Drunken Debauchery of Sven Liefson
Crafting resources[edit]
- Resource nodes
- Portobello Mushrooms
- Mithril Ore