Call to Anguish (underwater)/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
February 28, 2022
- Call to Anguish (underwater): (Undocumented) Added tooltip fact Defiance Break.
Call to Anguish
- Profession
- Revenant (skill list)
- Slot
- Utility
- Type
- Legendary Demon
- Movement
- Shadowstep
- Training cost
- 4 Hero points
- Game link
“Legendary Demon. Leap toward the targeted area and pull foes toward your landing point.
- Damage: 319 (1.2)?
- Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
- Pull: 360
- Number of Targets: 5
- Radius: 360
- Combo Field: Dark
- Defiance Break: 150
- Range: 600
— In-game description
October 01, 2019
- Call to Anguish (underwater): Decreased energy cost from 35 to 30. Reduced recharge from 5 seconds to 3 seconds. Increased radius from 240 to 360. Damage increased by 33%.
Call to Anguish
- Profession
- Revenant (skill list)
- Slot
- Utility
- Type
- Legendary Demon
- Movement
- Shadowstep
- Training cost
- 4 Hero points
- Game link
“Legendary Demon. Leap toward the targeted area and pull foes toward your landing point.
- Damage: 319 (1.2)?
- Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
- Pull: 360
- Number of Targets: 5
- Radius: 360
- Combo Field: Dark
- Range: 600
— In-game description
July 16, 2019
- Call to Anguish (underwater): Unyielding Anguish has been reworked and renamed Call to Anguish.
- It is now a leap finisher skill that pulls foes to the center of your landing point and chills them. This skill has an energy cost of 35 and a 5-second recharge.
Call to Anguish
- Profession
- Revenant (skill list)
- Slot
- Utility
- Type
- Legendary Demon
- Movement
- Shadowstep
- Training cost
- 4 Hero points
- Game link
“Legendary Demon. Leap toward the targeted area and pull foes toward your landing point.
- Damage: 239 (0.9)?
- Chilled (2s): -66% Skill Recharge Rate, -66% Movement Speed
- Pull: 360
- Number of Targets: 5
- Radius: 240
- Combo Field: Dark
- Range: 600
— In-game description
May 16, 2017
- Unyielding Anguish: Removed one of the two strikes on initial casting.
- No page history exists for this skill prior to 2022; therefore it has not been possible to identify the relevant skill facts and description. This version would have inflicted Torment instead of Chilled.
February 22, 2017
- Unyielding Anguish: Increased the base damage of this skill by 20%. The duration of torment inflicted by this skill has been increased from 5 seconds to 6 seconds.
- No page history exists for this skill prior to 2022; therefore it has not been possible to identify the relevant skill facts and description. This version would have inflicted Torment instead of Chilled.
July 26, 2016
- Unyielding Anguish: Updated the underwater version of this skill to match the land version. Reduced the maximum number of targets from 10 to 5 per pulse. Updated the skill facts. Underwater: Reduced the energy cost of this skill from 35 to 30 to match the land version.
- No page history exists for this skill prior to 2022; therefore it has not been possible to identify the relevant skill facts and description. This version would have inflicted Torment instead of Chilled.
Original version
- No page history exists for this skill prior to 2022; therefore it has not been possible to identify the relevant skill facts and description. This version would have inflicted Torment instead of Chilled.