Bloody Roar/history
January 30, 2024
- Bloody Roar: Reduced the damage bonus from 20% to 15% in PvE only.
Bloody Roar
- Specialization
- Berserker
- Tier
- Grandmaster
- Type
- Major
- Game link
“Bloody RoarDeal increased strike damage while in berserk mode. Gain resistance when entering berserk mode.
Damage Increase: 15% Damage Increase: 10%- Resistance (3 ½s): Nondamaging conditions currently on you are ineffective.
— In-game description
June 27, 2023
- Bloody Roar: Reduced the increased damage provided from 25 to 20% in PvE only.
Bloody Roar
- Specialization
- Berserker
- Tier
- Grandmaster
- Type
- Major
- Game link
“Bloody RoarDeal increased strike damage while in berserk mode. Gain resistance when entering berserk mode.
Damage Increase: 20% Damage Increase: 10%- Resistance (3 ½s): Nondamaging conditions currently on you are ineffective.
— In-game description
November 29, 2022
- Bloody Roar: Fixed an issue that caused this trait to grant less increased damage than intended.
October 04, 2022
- Bloody Roar: This trait now grants resistance when entering berserk mode in addition to its other effects. Reduced damage bonus from 15% to 10% in PvP and WvW.
Bloody Roar
- Specialization
- Berserker
- Tier
- Grandmaster
- Type
- Major
- Game link
“Bloody RoarDeal increased strike damage while in berserk mode. Gain resistance when entering berserk mode.
Damage Increase: 25% Damage Increase: 10%- Resistance (3 ½s): Nondamaging conditions currently on you are ineffective.
— In-game description
August 23, 2022
- Bloody Roar: (PvE only) Damage bonus increased from 20% to 25%.
Bloody Roar
- Specialization
- Berserker
- Tier
- Grandmaster
- Type
- Major
- Game link
“Bloody RoarDeal increased strike damage while in berserk mode.
Damage Increase: 25% Damage Increase: 15%— In-game description
May 11, 2021
- Text on many damage-increasing profession traits, runes, and sigils has been clarified to indicate whether they increase outgoing strike damage, condition damage, or all damage, as appropriate.
Bloody Roar
- Specialization
- Berserker
- Tier
- Grandmaster
- Type
- Major
- Game link
“Bloody RoarDeal increased strike damage while in berserk mode.
Damage Increase: 20% Damage Increase: 15%— In-game description
July 16, 2019
- Bloody Roar: This trait now stacks damage multiplicatively instead of additively. Reduced damage bonus from 20% to 15% in PvP and WvW.
Bloody Roar
- Specialization
- Berserker
- Tier
- Grandmaster
- Type
- Major
- Game link
“— In-game description
April 23, 2019
- Bloody Roar: Increased the damage bonus of this trait from 10% to 20%. It no longer causes berserk mode to taunt
Bloody Roar
- Specialization
- Berserker
- Tier
- Grandmaster
- Type
- Major
- Game link
“— In-game description
May 16, 2017
- Bloody Roar: Taunt duration has been reduced from 1.5 seconds to 0.5 seconds in PvP only.
Bloody Roar
- Specialization
- Berserker
- Tier
- Grandmaster
- Type
- Major
- Game link
“Bloody RoarTaunt enemies when you activate berserk mode. Deal increased damage while using berserk.
- Damage Increase: 10%
- Taunt (1 ½s): Involuntarily attack foes.
- Taunt ( ½s): Involuntarily attack foes.
- Number of Targets: 5
- Taunt Radius: 180
— In-game description
November 04, 2015
- Bloody Roar: This trait no longer grants fury or inflicts Bleeding.
- This trait now increases all direct damage dealt in berserk mode by 10%.
Bloody Roar
- Specialization
- Berserker
- Tier
- Grandmaster
- Type
- Major
- Game link
“Bloody RoarTaunt enemies when you activate berserk mode. Deal increased damage while using berserk.
- Damage Increase: 10%
- Taunt (1 ½s): Involuntarily attack foes.
- Number of Targets: 5
- Taunt Radius: 180
— In-game description
Original version
Bloody Roar
- Specialization
- Berserker
- Tier
- Grandmaster
- Type
- Major
- Game link
“Bloody RoarTaunt and bleed enemies when you activate berserk mode. Effectiveness is doubled against nearby foes.
- Taunt within 180 (2s): Involuntarily attack foes.
- Taunt over 180 (1s): Involuntarily attack foes.
- Bleeding within 180 (10s): 660 Damage
3- Bleeding over 180 (10s): 1,320 Damage
6- Number of Targets: 5
- Taunt and Bleed Radius: 180
— In-game description