Guild Wars 2: Janthir Wilds content

A History Most Violent: Part 1

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A History Most Violent: Part 1 is a Janthir Side Stories achievement

Achievement[edit]

A History Most Violent: Part 1 Janthir Side Stories Janthir Wilds mastery point 5Achievement points
Help the Astral Ward research the White Mantle occupation of Gavril.Buried sins find their way to the surface.
Prerequisite: Arrive in Janthir Syntri

  • Speak to Priory Archivist Hellie at Forager's Hunt on Janthir Syntri.
  • Find the letter buried in the ruins of the Slithering Outskirts.
  • Find bloodstone ghosts in the Slithering Outskirts.
  • Find the hermit fisherman's cache near landfall in the Tumultuous Sea.
  • Find the bloodstone ghosts south of Blood Hill.
  • Find the records south of the ancient tower.
  • Find the records northwest of the ancient tower.
  • These pages can be found southwest of Moldering Greenwood.
  • This footlocker was lost deep in the Moldering Greenwood.
  • Ghosts are hiding near the jade constructs in the Dead Lab.
...
  • This is hidden in the hills near the Sulfurous Springs.
Completed 1 Step 0Achievement points
Completed 11 Steps 5Achievement points

Walkthrough[edit]

Objective Map Location Notes

Dialogue[edit]

Starting dialogue with Hellie
Hellie: Farrah, is our soldier escort here yet?! I want to get into the ruins before another storm rolls in.
Hellie: Commander. Do we still call you "Commander"? Oh, never mind that. Hellie. Priory archivist.
Hellie: The Tyrian Alliance invited us to come study the isles and help with the whole titan situation. Fascinating, truely.
Hellie: I specialize in pre—Searing human migration. When I heard about the ruined village here, I had to come.
Hellie: Gavril. That's what it was called. The only record the Priory has on it is a journal entry from a former inhabitant, Dorothy.
Hellie: Until all this started, we had no idea where Gavril was. It was wiped from history. Though I had an inkling.
Hellie: If you happen to find any documentation—town records, personal diaries—bring them to me. Let's see what we find.
Letter nearPoint of interest (map icon).png The Observation Post
Unsent Letter to Saul

Saul,

This'll need to be brief, as I believe my life to be at risk. The twins have been growing more and more impatient with my methods. Usually quite tractable, their voices have simmered to a calm eeriness that keeps me upright at all times...positioned so that the window and door are always in sight. I don't even leave my room without a guard most morning. I suspect that they're bored of the ritual now, working less fervently to hide their victims' screams from the other villagers than they did at the start. It's a bloodbath.

And that brings me to the villagers... They're finally opening their eyes to the change in tone here. They won't enter any White Mantle structure unless ordered or dragged. They stopped eating our food. A few of them have even managed to escape. It was going so well until now, too, they were enamored with the result of our rebuilding efforts. I suppose too many have gone missing in such rapid succession. It's hard to blame every vanishing on a valravn.

I've tried to slow our movements, but I worry that this has caused a rupture that I cannot fix. The twins are done with me.

I beg of you, come back and control this.

Rhea

Confused Ghost nearPoint of interest (map icon).png The Immortal Oak
The ghost floats idly, unfazed by your presence.
Talk collection option.png What's that you're reading?
Confused Ghost: Curfew...? Since when?
Confused Ghost: All these new rules are making me nervous. Moved all the way out here to escape this kinda thing.
Confused Ghost: I guess I'll ask about it at the town hall tonight.
Talk end option tango.png All right, then... Guess I'll leave you to it.
Waterproof Chest nearPoint of interest (map icon).png Whispering Hollows
Town Notice: All Villagers Report to the Inn

Given the rising security threat and environmental instability on the Isle, all villagers are required to report to the inn by nightfall.

Each individual may bring one personal effect so long as it fits on your person. The White Mantle will provide any necessary supplies, such as food, bedding, and clothing. This is for storage purposes, as the inn was not built to house this many patrons.

We appreciate your patience. And remember that your longevity is assured by Saul's golden trail.

Mournful Ghost nearPoint of interest (map icon).png The Third Bloodtree
Mournful Ghost: You! You, please!
Mournful Ghost: Are you leaving the village? Oh, if you do, please—I wrote this for my sister.
Mournful Ghost: Can you bring it to her? Please, just don't let the White Mantle see it. They'll...
Mournful Ghost: They are coming. Just take it and go.
Waterproof Chest nearPoint of interest (map icon).png The Cathedral of Blood
Bloodstained Logbook Page

Week 21: 1

Week 29: 1

Week 36: 1

Week 48: 1

Week 61: 1

Week 66: 2

Waterproof Chest nearPoint of interest (map icon).png The Cathedral of Blood
Bloodstained Logbook Page

Week 130: 2

Week 136: 1

Week 137: 2

Week 139: 4

Week 140: 2

Week 141: 1

Week 144: 2

Waterproof Chest nearPoint of interest (map icon).png The Infested Quag
Letter from Saul

To the kind people of Gavril: I thank you.

I thank you for your hospitality. I thank you for sharing your warm homes and your delicious food—for welcoming the White Mantle on our journey to enlist light in humanity's favor. To crush those that threaten our ability to thrive. You are kind people. You deserve a comfortable path. You deserve forgiveness for your past. I hope that I can deliver the repose that you, as beings of light, are owed.

While my departure from Gavril is imminent and mourned, I will be leaving some of my followers to look after your humble village and preserve your freedom from interference. The Unseen Ones have spoken to me here, among the rocky cliffs and treacherous waves, and they have given me a mission.

"What is that mission?" you may ask. To protect you.

I will be leaving Rhea Ingham, one of my very most devout, as my liaison and your guide. She will watch over and nurture you. Place your worries in her hands; she is a shepherd, and you are the lamb.

Your futures are opulent and laced with prestige,
Saul D'Alessio

Waterproof Chest nearPoint of interest (map icon).png Scarwood Depths
Town Notice: Memorial for Justicar Rhea

We regret to inform the people of Gavril that our guiding knight, so ardent, has passed; Justicar Rhea, our eyes are on your back as you walk up the golden path. Her battle against illness was brief, and sadly, it was quickly lost...but every swing was radiant.

A memorial will be held for Rhea in the coming days. Listen for song, you'll know what to do.

Imposing Ghost and Fanatical Ghost nearPoint of interest (map icon).png The Reaping Stones
(groans)
Talk collection option.png What's that you're holding in your hand?
Imposing Ghost: We're running out of places to keep the bodies... Already taken over three of the vacated homes.
Fanatical Ghost: If you would permit me, sir. I have a proposition...?
Fanatical Ghost: There's a big bog just south of us on the mainland. Perhaps I could store the bodies there...? It's thick and discreet...
Imposing Ghost: Yeah. Sure. Whatever keeps them out of my house.
Fanatical Ghost: Consider it done.
Talk end option tango.png All right, then... I'll leave you be.
Waterproof Chest nearPoint of interest (map icon).png Eroded Notch
Unsent Letter

Caudecus, we can't wait for you any longer. It's been years since your last messenger arrived, and...I suppose writing another letter that will go unsent is useless. We don't know what you're doing. But I know in the core of my soul that it is valiant and necessary. That means something... Knowing those things is why I wake up every morning and why I continue to carry this torch. Not once have I let it dip; All these years since you left, hiding, and the flames still flickers. We will follow your final order to locate Bava Nisos and open that gate until our bodies are shriveled and raw. Your name, my liege—it will be shouted.

Last Ulrich attempted to cross the bay, his nose no longer bled! Whatever curse fell over it is gone. We venture on in your name. The time is now.

The others called us vapid, but when we arrive at your side with an army, the White Mantle will once again rise to power.

Related achievements[edit]