User talk:Sabsi

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Nice work with the images! Thank you for your efforts! User Shimpchip Rodgort's Invocation.jpg Shimpchip talk 05:18, 8 December 2012 (UTC)

Thanks for the compliment. :) User Sabsi Verdant Focus.jpg Sabsi talk 04:29, 9 December 2012 (UTC)
Also, your signature image was perfectly tagged. :D --Chieftain Alex 13:58, 9 December 2012 (UTC)
That deserves a cookie. Alex, why did you not give the poor lad a cookie? *gives cookie* —Jyavoc 08:12, 23 December 2012 (UTC)
A cookie! This poor lass loves cookies! :p User Sabsi Verdant Focus.jpg Sabsi talk 13:06, 23 December 2012 (UTC)

Tonics[edit]

just switch the type to "tonic"--Relyk 02:37, 16 December 2012 (UTC)

Okay, will do. User Sabsi Verdant Focus.jpg Sabsi talk 02:40, 16 December 2012 (UTC)

item icons[edit]

I'm not sure how you're getting those icons larger than 64x64 (extra large interface option?), but they are somewhat distorted because the original game textures are only 64x64. You can find a link to a zip file of all item icon textures on my userpage. —Dr Ishmael User Dr ishmael Diablo the chicken.png 15:45, 2 January 2013 (UTC)

Yes, it was with the extra large interface. I downloaded your icons now, but since the names only consist of digits, how would I find the icon I need? User Sabsi Verdant Focus.jpg Sabsi talk 15:54, 2 January 2013 (UTC)
Staring at rows and rows and rows of game icons to find the one that matches.--Relyk ~ talk > 16:05, 2 January 2013 (UTC)
Luckily, they're usually grouped fairly well, so you should find e.g. all the Steam weapons' icons located very close to each other. —Dr Ishmael User Dr ishmael Diablo the chicken.png 16:35, 2 January 2013 (UTC)
I can't seem to find the Verdant Scepter icon there. Could somebody else take a look? What if it really doesn't exist in this icon collection? And unfortunately, several of the Steam icons were sorted far away from the others. User Sabsi Verdant Focus.jpg Sabsi talk 17:55, 2 January 2013 (UTC)
I'm going to wait until jayavoc's bot goes and retags some of the icons you uploaded, and then they'll appear in the deceptively named User:Chieftain Alex/sandbox/Jumping puzzle nav.. its pretty easy fixing the icons once they all appear in the same place.0 (and yeah there were at least 10 missing icons from the pre-christmas .dat..) --Chieftain AlexUser Chieftain Alex sig.png 18:16, 2 January 2013 (UTC)
The file IDs are assigned as the asset is added to the game, which is why related icons are usually close together. But if a icon was changed, and for whatever reason the new icon was added as a new file instead of as a change to the existing file, then the group gets split up. I seem to remember now that this did happen to the Steam weapons - they originally used generic icons and were updated with their unique icons at different times.
My archives are dumps of all UI textures (of the specified size) as identified by the GW2DatBrowser. There are rare cases where an icon's texture is not 64x64 or is not identified as a UI texture. There's nothing I can do about that. (@Alex: I'll post updated archives tonight, mmmmkay?) —Dr Ishmael User Dr ishmael Diablo the chicken.png 18:33, 2 January 2013 (UTC)
So if I can't find the Verdant Scepter icon there because it's one of those rare cases, it's best to make a new one with normal interface size? User Sabsi Verdant Focus.jpg Sabsi talk 19:00, 2 January 2013 (UTC)
@ Ish, I won't download any .dat dumps until I get home on Friday.
@ Sabsi, yeah, any icon is better than no icon. (please don't upload 64x64 bad icons though, because I'll never spot the difference :P ) Chieftain AlexUser Chieftain Alex sig.png 19:04, 2 January 2013 (UTC)
If it's not a clean texture, then it doesn't really matter if it's too big or too small, so your current large one is fine. —Dr Ishmael User Dr ishmael Diablo the chicken.png 19:42, 2 January 2013 (UTC)

waypoints[edit]

The wiki doesn't maintain articles for waypoints, so please stop adding links to them. —Dr Ishmael User Dr ishmael Diablo the chicken.png 20:22, 22 December 2013 (UTC)

quicker route to Iron Horse Mines[edit]

In regards to File:Mithril Iron Horse Mines.jpg - you don't have to swim all the way across Grimstone Mol. There's another entrance to the same cavern on the south side of Slough of Despond, just follow the outside of the wall around counterclockwise. —Dr Ishmael User Dr ishmael Diablo the chicken.png 18:58, 23 December 2013 (UTC)

Good to know, thanks, I added it to the Mithril Ore (node) page. I actually prefer the other route, though, because it has the other possible rich mithril spawn place on its way and because it has fewer enemies on low population servers like mine where the events inside the tunnels south of Slough of Despond always seem to be up. But I'm still glad to know about this alternative route now, I never noticed that tunnel before. User Sabsi Verdant Focus.jpg Sabsi talk 20:58, 23 December 2013 (UTC)