User:Leonim/Template:IconM
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Description[edit]
This template constructs a framed icon with characteristics dependent upon the parameters.
Here's how this works: if you're lucky, the name of an in-game aspect will have identical names with its article and its corresponding file's name. In this case, you'd just need to provide parameter i as the name of this in-game aspect and optionally, a size. In the worst case scenario, parameters f and l override the default image and link. If, however, you don't want to link to an article, provide f instead of i.
Usage[edit]
{{User:Leonim/Template:IconM | e = | f = | i = | l = | t = }}
Parameters[edit]
- e
- File extension. Defaults to png.
- f
- File name. Defaults to parameter i.
- i
- Icon name. Defaults to skill with regard to the image and defaults to nothing with regard to the link.
- l
- Link. Defaults to i.
- t
- Title text. Defaults to nothing.
Examples[edit]