All the "drafts" are really just ideas that each person has put down, specifically for organization. Any information (for example, torrenal used information for insignias etc.) can be added in later, for the moment we're just attempting design. Any ideas/suggestions/feedback can be posted on Craft Talk , section #17 (discipline design); or can be posted on my talk, both are relevant places. If you have small comments, you can go ahead and post them here. (please reserve larger ones for other places, this is a place for experimentation.)
Dr. Ishmael's Draft[edit]
- General recipe : 10 Bolts of Cloth + 1 Rune of Holding
Craftsman's bags[edit]
Craftsman's bags have the special property that all looted crafting materials are placed in these bags first, if there is room.
- General recipe : 10 Bolts of Cloth + 1 Rune of Holding + 3 Bones
Invisible bags[edit]
Invisible bags have the special property that they do not appear in a sell-to-merchant window, and the items inside them do not move when using the "Sort inventory" button.
- General recipe : 10 Bolts of Cloth + 1 Rune of Holding + 3 Piles of Dust
Torrenal's Draft[edit]
Basic Bags[edit]
The general recipe for a basic bag is:
- 10 Bolt of Cloth + 1 Rune of Holding
Craftsman Bags[edit]
Craftsman's bags have the special property that all looted crafting materials are placed in these bags first, if there is room.
The general recipe for a craftsman's bag is:
- 10 Bolt of Cloth + 1 Rune of Holding + 3 Bones
Invisible Bags[edit]
Invisible bags have the special property that they do not appear in a sell-to-merchant window, and the items inside them do not move when using the "Sort inventory" button.
The general recipe for an invisible bag is:
- 10 Bolt of Cloth + 1 Rune of Holding + 3 Pile of Dust
Torrenal's Use Case[edit]
Juicy's First Draft[edit]
Basic Bags[edit]
The general recipe for a basic bag is:
- 10 Bolt of Cloth + 1 Rune of Holding
Craftsman Bags[edit]
Craftsman's bags have the special property that all looted crafting materials are placed in these bags first, if there is room.
The general recipe for a craftsman's bag is:
- 10 Bolt of Cloth + 1 Rune of Holding + 3 Bones
Invisible Bags[edit]
Invisible bags have the special property that they do not appear in a sell-to-merchant window, and the items inside them do not move when using the "Sort inventory" button.
The general recipe for an invisible bag is:
- 10 Bolt of Cloth + 1 Rune of Holding + 3 Pile of Dust
Bad Wrap[edit]
Attempted Bad Wrap Fix[edit]
Any better?
- small line separation between craftsman bags and invisible bags. disappears when any expandable table is shown then hidden.
- small gap no longer disappears. Unsure why.
- small gap hates me. sometimes goes away. sometimes doesnt. *confused*
- information regarding different types of bags needs to take less space, or be displayed better.
- ingredients
- together or separate columns?
- should there be a "bolt", "rune", and "activator" column, or just "mat1" "mat2" etc...?
- should the base ingredients be listed on the "basic bags" bar? (I.E. basic bags: 10 bolts, etc.)
Notes are for my own personal use, but also gives you the idea of what frame of mind I'm in.
- subtle on the background color, and either brown or grey. It only needs to be dark enough to be different, not dark enough to paint with. Color draws the eye, but background isn't content, - color in the background distracts. —Torrenal 14:20, 7 July 2012 (UTC)
- was focusing on the actual table itself last night. Fixed the color now. I'm going to work on a different design, to see which looks better. Juicearific ~talk 22:04, 7 July 2012 (UTC)
Juicy's Second Draft[edit]
Basic Bags[edit]
Basic bags are just regular storage bags, that can be used to hold items in your inventory.
Craftsman Bags[edit]
Craftsman's bags have the special property that all looted crafting materials are placed in these bags first, if there is space.
Invisible Bags[edit]
Invisible bags have the special property that they do not appear in a sell-to-merchant window, and the items inside them do not move when using the "Sort inventory" button.
Insignia[edit]
etc.
Product
|
Variants
|
Ingredients
|
Bags
|
Insignia
|
- Can't get headers in the collapsible table to be aligned to the left or right side, they're always centered.
- would still like to change the way information about bags etc. is displayed
- unable to get table to work correctly if the subheader "bags" is not in there. Table falls to pieces without one line that spans all the columns.
- All sections could be bumped up another notch (ex.: "Bags" at the top (of the draft, not table) would be a "==" header, while the rest would be a "===" header. Instead, they all have an extra =, since I didn't divide up the draft.
- I would seriously remove/omit/exclude or otherwise not have a count of variants in this table. Its unnecessary. And as you have it now, it clutters and it confuses. —Torrenal 23:33, 7 July 2012 (UTC)