|
Influence[edit]
Influence can only be spent by the current guild leaders; however, all guild members can suggest changes toward how influence is spent. The primary focus when spending influence will be maintaining the guild-wide PvE bonuses found in the Economy line. Our goal is to fully maintain +5% karma, +5% exp, +10% magic find (rare drops), and +10% gathering bonuses within 2 weeks after launch, providing the necessary influence is available. During the initial two weeks we will also be researching access to the guild emblem, guild armorer, and guild weapons via the Politics line. Once the initial 2 week period is over, we will continue to maintain the previously stated PvE bonuses while using the remaining influence to further our research, starting with the addition of a guild vault.
| |