User:Endrosz/2013 September
Update - September 17, 2013[edit]
Living World[edit]
Tequatl Rising[edit]
Tequatl the Sunless[edit]
New Features And Content[edit]
Looking For Group Tool Beta[edit]
- Players can access the new system from the second tab on the Contacts panel, which has been renamed to "Contacts and LFG."
- Players and parties can now join listed parties or host groups looking for additional members through the LFG system.
World vs. World[edit]
- Introducing Bloodlust in the Borderlands:
- The five ruins have unique art, and each contains a capture point that ties into the Borderlands Bloodlust buff.
- If players can hold three or more of the ruins simultaneously for two minutes, all players currently in WvW on that world will receive one stack of the Borderlands Bloodlust buff, to a maximum of three stacks.
- Every stack of the buff applies +50 to all stats, healing power, and condition damage. In addition, using a finisher on an enemy player while under the effects of the buff will award one point to the player's world.
Update - September 03, 2013[edit]
Living World[edit]
Super Adventure Box: Back to School[edit]
Moto is back with the next installment of his hit entertainment-education hybrid. Find him in Rata Sum and hop into his newly renovated hub map to party up and party down! This time, players will explore three sprawling zones in the Mountain World. Get ready to get wet in the rough and tumble Rapids! Learn the way of the assassin in ancient temples precariously perched on the Pain Cliffs! And prepare to be challenged while venturing through the puzzles, traps, and inclement weather of Storm Top, where players will find their toughest foe yet: the STORM WIZARD!
But for those who find all of that too easy, Moto has devised the most heinously difficult challenge the world of Tyria has ever seen. For players swimming in extra lives and continue coins, activate Tribulation Mode and try to defy Moto's capricious and unfairly invisible instant-kill traps—but be prepared for death around every corner! Tribulation Mode will be available for both worlds, and special color variants of the Super skins await those who have the skill and tenacity to overcome.
And finally, for those who don't enjoy jumping challenges, there's Infantile Mode, which allows players to easily traverse Moto's world by walking over beautiful rainbow bridges.
New Features And Content[edit]
Changes to Crafting[edit]
- Weaponsmith, Huntsman, and Artificer can now be leveled to a rating of 500.
Changes to Rewards[edit]
- Drips of Liquid Karma from champion loot bags have been replaced with Piles of Bloodstone Dust.
- Open world bosses, temple bosses, WvW keeps, and castles now drop Dragonite Ore in addition to their regular loot, which can only be earned once per day per location.
- Dungeons, minidungeons, jumping puzzles, WvW camps, and towers now drop Empyreal Fragments in addition to their regular loot, which can only be earned once per day per location.
- Salvaging fine and masterwork items now produces Essence of Luck.
- Salvaging Globs of Ectoplasm now produces Essence of Luck.
Changes to Account Magic Find[edit]
- There is now a luck progress bar for account magic find in the Achievements panel. Consuming Essence of Luck will incrementally fill the progress bar. When the bar is filled, the player's account bonus to magic find will be permanently increased by one percentage point.
- All existing players have been sent mail with enough Essence of Luck to increase their account magic find to 20%.
- Weapons, armor, and trinkets that had a magic find stat combo have been flagged as account bound and will now allow double-clicking to permanently change the stat combo. This is a one-time ability, and the options are dependent on where the item was acquired. All trading post listings for these items have been cancelled and the items returned to the poster.
Changes to Legendary Weapons[edit]
- Legendary weapons now have increased stats to keep them in line with the new ascended weapons as "best in slot" items.
- Legendary weapons now have functionality to allow their inherent stat combo to be changed to any other stat combo when out of combat.