User:Awesumness/Raid (Training) Tips
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Raid (Training) Tips[edit]
W1[edit]
Spirit Woods[edit]
1. Show all trainees all the cemetery pressure plates. Let them practice JP a bit.
W2[edit]
Sloth[edit]
1. Let each new person try taking shroom 1 and eating shroom 1 path. This will let them get a feel for the transform (movement speed, eat radius, eat duration, animations).
W3[edit]
Twisted Castle[edit]
1. Walk through all typical pressure plates with trainees to learn the ins&outs.
W5[edit]
Broken King[edit]
- Druids can prestack spirits right next boss and give them regen. EVERYONE else should NOT be next to the spirit stack to ensure the spirits are prioritized for boons. Boons are not stripped from pets when the fight starts. This allows the druids to pump CA the whole fight.
Eater of Souls[edit]
- Tank should stay mid then drag boss to plates as orbs are spawned.
- How does boss choose target for the vomit??? Metabattle says one random player other than tank. Wiki says closest player besides tank. Some people say it just turns 90 degrees (CC or CCW???) then vomits, regardless of players.
- The webs also are unclear in targets??????? Some sources say furthest player, some says furthest player besides tank.
- Boss can be "pushed." Stepping inside its hitbox will force it to 180, step, 180, then resume attacking.
Dhuum[edit]
- Cannot be "pushed."
- Pathing is slow to update. For example: At the start of the fight Dhuum will get off his bench and walk to the tank. If the tank is at position A when Dhuum stands up, then immediately moves to position B, Dhuum will likely still walk to A without retargeting/repathing.