User:Aquadrizzt/Sandbox/Infoboxes/Skills
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< User:Aquadrizzt | Sandbox | Infoboxes
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By generating a comprehensive and all-inclusive list of skill variables, I hope to make the skill infobox as accurate yet streamlined as necessary. (I.e. currently Kits are considered weapons, I wish to change this)
All skills have some of the following variables:
Slot[edit]
- Weapon
- Main-hand
- Off-hand
- Two-hand
- Aquatic
- Environmental
- Healing
- Utility
- Elite
- Downed
- Drowning
- Special
- Profession mechanic
- Pet skill
- Slot Number
Stats[edit]
- Recharge
- Activation
- Time
- Type
- Channeled
- Charge
- Toggle
- Cost
- Adrenaline (only burst skills)
- Life force (only Death Shroud)
- Initiative (only thief weapon skills)
Source[edit]
- Profession
- Race
- Pet
- Family
- Species
- Family
- Environmental weapon
- Kit
- Backpack
- Weapon
Other[edit]
- Attunement
- Skill type
- Linked skill
- Chain
- Parent skill
- Tool belt skill (only for engineer healing and utility skills)
- Skill combination
- Initiator - Creates field
- Finisher - Uses field
- Creates (i.e. conjures, banners)
GW1[edit]
For the lolz:
- Campaign
- Profession
- Attribute/Title track
- Type
- Recharge/Activation/Energy
- Adrenaline/Upkeep/Sacrifice
- Elite?
- Exhaustion?
- PvE//PvP?