Template:Personal storyline project chart
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Usage[edit]
- <story name>
- Specify the rating applied to the article in terms of completeness.
good
= everything as it should beokay
= things missing, probably can fix in one visit to the instance.bad
= things missing, probably more than one visit required to the instance on different character races/orders etc.
Example code[edit]
{{Personal storyline project chart | Explosive Intellect = good | In Snaff's Footsteps = good | Golem Positioning System = good | High Maintenance = good | Monkey Wrench = good | Defusing the Problem = good | The Things We Do For Love = good | Snaff Would Be Proud = good | Piece Negotiations = good | Readings on the Rise = good | Unscheduled Delay = good | Unwelcome Visitors = good | Gadd's Last Gizmo = good | The Snaff Prize = good | Taking Credit Back = good | A Sparkling Rescue = good | Political Homicide = good | Stand By Your Krewe = good | Here, There, Everywhere = good | Fury of the Dead = good | The Tribune's Call = good | A Spy for a Spy = good | Iron Grip of the Legion = good | Spilled Blood = good | The Flame Advances = good | Quick and Quiet = good | Chain of Command = good | Time for a Promotion = good | Magic Users = good | The End of the Line = good | Rage Suppression = good | Operation: Bulwark = good | Best Laid Plans = good | Scrapyard Dogs = good | Ghostbore Musket = good | Test Your Metal = good | Deadly Force = good | Ghostbore Artillery = good | Defending Shaemoor = good | On the Mend = good | Desperate Medicine = good | Infiltration = good | Arson at the Orphanage = good | The Hospital in Jeopardy = good | The Commander = good | Welcome Home = good | Chasing the Culprits = good | The Informant = good | A Society Function = good | Search the Premises = good | The Trial of Julius Zamon = good | The Perils of Friendship = good | The Apothecary = good | Going Undercover = good | The Greater Good = good | The Rescue = good | Breaking the Blade = good | The Great Hunt = good | A Weapon of Legend = good | Disciples of the Dragon = good | Echoes of Ages Past = good | Out of the Skies = good | Twilight of the Wolf = good | The Last of the Giant-Kings = good | A Pup's Illness = good | Through the Veil = good | Blessed of Bear = good | Raven's Revered = good | Into the Mists = good | The Wolf Havroun = good | Wild Spirits = good | Rage of the Minotaurs = good | A Trap Foiled = good | One Good Drink Deserves Another = good | Shape of the Spirit = good | Minotaur Rampant = good | Fighting the Nightmare = good | Mockery of Death = good | Loved and Lost = good | A Good Work Spoiled = good | Hammer and Steel = good | Weakness of the Heart = good | The Knight's Duel = good | Awakening = good | Holding Back the Darkness = good | A Sly Trick = good | Deeply Tangled Roots = good | Beneath a Cold Moon = good | The Heart of Nightmare = good | Called to Service = good | Hounds and the Hunted = good | Discovering Darkness = good | Hidden in Darkness = good | Saving the Stag = good | Black Night, White Stag = good | Any Sufficiently Advanced Science = good | Beta Test = good | Carry a Big Stick = good | Industrial Espionage = good | Split Second = good | Where Credit Is Due = good | Salt in the Wound = good | Bad Forecast = good | Free Rein = good | Flash Flood = good | Serving Up Trouble = good | Short Fuse = good | Bad Business = good | I Smell A Rat = good | Magnum Opus = good | AWOL = good | Follow the Trail = good | Misplaced Faith = good | Dishonorable Discharge = good | Thicker Than Water = good | An Unusual Inheritance = good | Mired Deep = good | No Negotiations = good | Salvaging Scrap = good | In the Ruins = good | Searching for the Truth = good | Stoking the Flame = good | A Fork in the Road = good | Sins of the Father = good | Tribunes in Effigy = good | The Fall of Falcon Company = good | Confronting Captain Tervelan = good | Seek Logan's Aid = good | Accusation = good | Liberation = good | The Floating Grizwhirl = good | Clown College = good | Into the Woods = good | The Artist's Workshop = good | The Ringmaster = good | Voices From the Past = good | Rending the Mantle = good | Drawing Out the Cult = good | The Sting = good | Ashes of the Past = good | Unexpected Visitors = good | Don't Leave Your Toys Out = good | Assault on Moledavia = good | Roadblock = good | The Machine in Action = good | Rumors of Trouble = good | Among the Kodan = good | Darkness at Drakentelt = good | Means to an End = good | Preserving the Balance = good | A New Challenger = good | First Attack = good | The Finishing Blow = good | The Semifinals = good | The Championship Fight = good | After the Storm = good | Beneath the Waves = good | Mirror, Mirror = good | A Vision of Darkness = good | Shattered Light = good | Wild Growth = good | Seeking the Zalisco = good | The Direct Approach = good | Trading Trickery = good | Eye of the Sun = good | Where Life Goes = good | An Unknown Soul = good | A Different Dream = good | Source of the Issue = good | Snuffing Out Embers = good | A Bold New Theory = good | Forging Permission = good | Hazardous Environment = good | Protest Too Much = good | Pry the Eye Open = good | Field Test = good | Test Subject = good | A Meeting of the Minds = good | Lines of Communication = good | Rakt and Ruin = good | Graveyard Ornaments = good | Undead Infestation = good | Whispers in the Dark = good | Dangerous Research = good | Digging Up Answers = good | Defending the Keep = good | Undead Detection = good | Research and Destroy = good | Whispers of Vengeance = good | Ever Vigilant = good | The Orders of Tyria = good | Brute Force = good | Mortus Virge = good | Track the Seraph = good | Triskell Quay = good | Speaker of the Dead = good | The Sad Tale of the "Ravenous" = good | The Queen's Justice = good | The Trap = good | Kellach's Attack = good | Dredge Technology = good | Armaments = good | Underground Scholar = good | Dredge Assault = good | The Dredge Hideout = good | Code Breaker = good | Sabotage = good | Silent Warfare = good | Sever the Head = good | Assault the Hill = good | A Splinter in the Flesh = good | Bramble Walls = good | Sharpened Thorns = good | Secrets in the Earth = good | The Blossom of Youth = good | The Bad Apple = good | Trouble at the Roots = good | Dead of Winter = good | A Tangle of Weeds = good | Flower of Death = good | Setting the Stage = good | Dredging up the Past = good | Bad Blood = good | Containment = good | The Stone Sheath = good | Mightier than the Sword = good | Stealing Secrets = good | Down the Hatch = good | They Went Thataway = good | Thrown Off Guard = good | An Apple a Day = good | A Fragile Peace = good | Killer Instinct = good | Don't Shoot the Messenger = good | Minister's Defense = good | Quaestor's Siege = good | Doubt = good | Salvation Through Heresy = good | The False God's Lair = good | Attempted Deicide = good | Champion's Sacrifice = good | Chosen of the Sun = good | Convincing the Faithful = good | Unholy Grounds = good | Untamed Wilds = good | Pets and Walls Make Stronger Kraals = good | The Lost Chieftain's Return = good | Bad Ice = good | Enraged and Unashamed = good | Pastkeeper = good | Evacuation = good | Rat-Tastrophe = good | The Hatchery = good | Thieving from Thieves = good | Set to Blow = good | On Red Alert = good | Suspicious Activity = good | Forearmed Is Forewarned = good | The Battle of Claw Island = good | The Ghost Rite = good | Shards of Orr = good | The Sound of Psi-Lance = good | Reconnaissance = good | Early Parole = good | Magic Sucks = good | Killing Fields = good | Defense Contract = good | The Good Fight = good | A Light in the Darkness = good | The Priory Assailed = good | Critical Blowback = good | Under Siege = good | Retribution = good | Forging the Pact = good | Shell Shock = good | Fixing the Blame = good | Volcanic Extraction = good | Marshaling the Truth = good | Tower Down = good | Munition Acquisition = good | To The Core = good | Breaking the Bone Ship = good | Striking Off the Chains = good | Wet Work = good | Intercepting the Orb = good | Willing Captives = good | The Battle of Fort Trinity = good | Delivering Justice = good | A Sad Duty = good | Liberating Apatia = good | Temple of the Forgotten God = good | Close the Eye = good | Through the Looking Glass = good | What the Eye Beholds = good | Estate of Decay = good | Starving the Beast = good | A Grisly Shipment = good | Ossuary of Unquiet Dead = good | Further into Orr = good | Hunters and Prey = good | Air Drop = good | Blast from the Past = good | Stealing Light = good | Conscript the Dead Ships = good | Ships of the Line = good | Marching Orders = good | Armor Guard = good | The Steel Tide = good | Against the Corruption = good | Cathedral of Silence = good | Romke's Final Voyage = good | The Source of Orr = good | Victory or Death = good }}