Template:Achievement table row

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Usage[edit]

{{Achievement table row
| id = 
| name = 
| icon = 
| page = 
| description = 
| flavor = 
| type = 
| hidden = 
| no meta contribution = 
| tiers = 
| show tiers = 
| cap = 
| reward = 
| quantity = 
| tier rewards = 
| coins = 
| title = 
| location = 
| prerequisite = 
| unlock = 
| objectives = 
| collection = 
| effect = 
| activity = 
| chapter = 
| mastery = 
| mastery id = 
| notes = 
}}

Parameters[edit]

name
Canonical name of an achievement
icon
Optional. Icon for achievement, defaults to the icon associated with the parent page.
page
The article for the achievement, use <page name>#<section> if needed. Please note that html number entities should be avoided as they contain the separator "#" (e.g. #&32; = space). Hence it would be a potential source of smw errors when used together with an actual section separator.
description
Short descriptions of an achievement.
flavor
Flavor text listed below the description.
type
standard is the achievement. The default type.
meta if this achievement is the meta achievement
repeatable if the achievement can be repeated infinitely. These do not contribute to meta achievements.
daily if the achievement is a daily achievement.
daily meta if the achievement is a daily meta achievement.
weekly if the achievement is a weekly achievement.
weekly meta if the achievement is a weekly meta achievement.
hidden
Optional. Set to yes if the achievement is hidden. Defaults to no.
no meta contribution
Optional. Set to yes if the achievement isn't contributing to the meta achievement. Defaults to no.
cap
If the achievement is repeatable, specifies the maximum number of AP from it.
tiers
Pre-text and the achievement points rewarded for completion of the tier, separate tiers with a line-break.
show tiers
On default for seven or more tiers the lower rows are collapsed. Can be set to "y" to immediately show all tier rows, e.g. if the left part takes enough space.
reward
The item rewarded for completion.
quantity
The quantity of the reward received if greater than 1.
tier rewards
The items rewarded for each tier, format: <tier>;<item>;<quantity>, separate tier rewards with a line-break. Note that the parameter "reward" will be suppressed in this case.
show tier rewards
On default for seven or more tier rewards the lower ones are collapsed. Can be set to "y" to immediately show all tier rewards.
coins
The coin rewarded for completion
title
The title rewarded for completion
location
The suggested location for completion, waypoint or point of interest. Separate multiple locations with semi-colons.
prerequisite
When the achievement has any prerequisites that have to be completed before.
unlock
When the achievement requires a certain item to be obtained to make the achievement available.
objectives
Achievement objectives as plain text, separate objectives with a line-break.
show objectives
On default for seven or more objectives the lower ones are collapsed. Can be set to "y" to immediately show all objectives.
collection
Collection items. List of items/skins, separated with a line-break, requiring an own page for the icon, canonical name and hint. Please note that in most cases the achievement task is unlocked by the skin and not by the equipment item.
hidden collection
Collection items which are not displayed but only stored and hence can are displayed on the individual achievement pages. This will avoid template timeouts due to too much icons.
notes
If specified, any notes given here will appear in a references section of the page. If one doesn't already exist, create a Notes section at the bottom of the page and add <references/> to it to make these notes appear.
effect
What effect is used for tracking the achievement. Follows the same appearance as notes (only one <references/> is enough). Can be set to "eligibility" for Eligibility: name effect, and "qualify" for Qualify for name effect, otherwise effect name is the given value.
activity
What activity does this achievement refer to. Multiple values allowed, separate them with ";".
mastery
Central Tyria if this achievement grants a Central Tyria mastery point.
Heart of Thorns if this achievement grants a Heart of Thorns mastery point.
Path of Fire if this achievement grants a Path of Fire mastery point.
Icebrood Saga if this achievement grants a Icebrood Saga mastery point.
End of Dragons if this achievement grants a End of Dragons mastery point.
Secrets of the Obscure if this achievement grants a Secrets of the Obscure mastery point.
Janthir Wilds if this achievement grants a Janthir Wilds mastery point.
mastery quantity
Mastery point quantity, defaults to 1.
chapter
The personal story chapter this achievement is for. Used to prevent repeated mastery points from being set.
custombits
Optional. A comma separated list of custom bits if the API order does not match the collection output.
id
The achievement ID.
mastery id
The mastery ID.
categorize
If set to anything at all, no subobjects are set. An example use would be on old achievement categories where an individual achievement has been moved to a new achievement category, thus preventing the achievement from displaying twice on achievement reward pages (such as when LWS3 dailies were merged from one category per zone to one category for the entire of LWS3).
status
Optional. Can be used to override the status set by Template:Achievement category infobox for this achievement. Available options: "historical", "future", "unimplemented", "current".

Examples[edit]

{{Achievement table header|icon=Slayer.png}}
{{Achievement table row
| name = Devourer Slayer
| description = Kill 500 devourers.
| flavor = Devourers may be ugly, tough, and dangerous, but they're still prey for a skilled adventurer.
| tiers = 10 kills;1
100 kills;5
500 kills;5
1000 kills;5
}}
|}
Slayer.png
Achievement table row
Total achievements: 1 16Achievement points