Talk:Molten Boss Fractal
Jetpack[edit]
Is it possible for the jetpack to drop here? It is the same chest, in the same-ish place. Would be nice if it was still possible to get it. 110.174.243.167 05:10, 1 February 2014 (UTC)
Feedback 2015/07/27[edit]
Citing from the article: "Some of these (the white/clear ones) will travel along the ground and can be jumped over (saving dodge endurance) and others (the blue flat ones) must be dodged to avoid." I'm pretty sure this is misinformation. As far as I'm aware from personal experience, the 'blue flat ones' are an aerial shockwave that doesn't requiring dodging or avoiding. What it does require is that you aren't in the air; this attack only hits targets who have jumped into it. --24.3.44.144 18:13, 27 July 2015 (UTC)
- Yes, I can confirm this. It's used to punish players that jump early, thinking the boss will do a ground stomp instead. I'll edit the article, thanks for the notice. —Ventriloquist 18:28, 27 July 2015 (UTC)
Updated version of this fractal[edit]
The new version of this fractal uses the Living story 1 content that used to happen right before the boss fight. They did add an additional skill to the enemy npc's you encounter that results in a green vomit like effect on the ground. Possibly a new poisoning skill. Which was also added to the charr boss at the very end of the fractal. On low versions of the fractal you'll hardly notice it, but at higher levels this will increase difficulty in the fight considering the charr is usually the first target to be taken out. A large number of enemies also have break bars for this new skill, so bringing crowd controle skills is imo highly recommended. I'm uncertain if you need to keep the friendly npc's alive until the part where those split from your group with Braham and Rox. You now encounter the flame effigy a lot sooner though and only encounter a group of relatively easy to kill enemies at the end of the ramp before the big boss fight. Overal i feel the encounter has become a lot more enjoyable since you can't power burn your way to the end fight as easily because of the addition of this new skill. Non-farming fractal players should greatly enjoy this new version. DBZVelena | (Talk page) 03:15, 11 December 2017 (UTC)
Question on mechanic changes during the final boss fights[edit]
There are two places I feel additional information is required that I don't have available
- 1. What mechanics are used by the Dredge Mining Suit that are then used by the Molten Bosses?
- 2. When the Molten Berserker upgrades, in what ways are its stomp abilities upgraded, and what triggers the falling debris effects?
PaladinOne (talk) 09:05, 20 January 2018 (UTC)
Dialog[edit]
All dialog listed "during the fight" in my most recent checks were a) only given after the other died, b) not nearly as many as given (got 2 in one attempt and 3 in the other) and c) in a different order/different percentages than listed on page
Also moving a comment from Mebukraba
- Since this is at the same percentage as the previous entered dialogue, I suspect the middle dialogues are randomized from a pool and not set.