Talk:Location/Archive 1
Access
Think we will be able to access the Blazeridge Mountains as well? Cress Arvein 22:52, 7 July 2008 (UTC)
- could we possibly add tarnished coast and the far shiverpeaks or are they no referenced at all--Penners 17:26, 8 June 2009 (UTC)
- far shiverpeaks is alrdy in the article, i'm adding the Tarnished Coast since it is the birthplace of the sylvari - Wuhy 23:48, 27 July 2009 (UTC)
I had no idea where to put these, but here're the list of areas from the gamescon demo, mostly in a S - N order. Blightwater Basin, Soot Road, Crater Rim, Steeleye Span, Dragonwatch, Foulblain expanse, Pockmark Roughs, Behem Gauntlet, Ratcatcher Knall, Deserter Flats, Tongue Rock, Unbroken Expance, Degun Shun, Heretic Plain, Ingenium Research Facility, Reilliatus Canyon, Hazmagic Aggregate, Monument Grounds, Shattered Palisades, Tawny Ridge, Kindling Bridge, Lowland Burns, Terra Combusta and Terra Carorunda. 138.251.236.141 19:40, 18 August 2010 (UTC) Kevin.
- I say create the pages if they are not made already and, if you played the demo, describe them a bit. For regions (is the Dragonbrand considered different than the Blazeridge Steppes?) list the (known) areas in said region, and we can make templates for regions later. This should be done for the human areas as well. -- Konig/talk 20:27, 18 August 2010 (UTC)
Ring of Fire
Yeah, I don't know how to fix this but: the Ring Of Fire link below goes to the skill, not the location. Zolann The Irreverent 22:00, 12 April 2011 (UTC)
- Fix'd. - 22:03, 12 April 2011 (UTC)
Elona
The article says "Most of Guild Wars 2 takes place here" implying that some of it doesn't. I assume then that as Cantha is thouroughly boxed in, and Elona is accessible by the Order of Whispers, that there will be either limited access a very short way into in, perhaps leading up to the next expansion. Otherwise, I will suggest the next expansion will take place in Elona, considering the backstory is already more fleshed out thanks to Palawa Joko, whereas the information for the happenings in Cantha is limited. ~~#~
- As far as I am aware, all of Guild Wars 2 is taking place in Tyria, with certain possible references to Elona and Cantha - so I believe that information could be false. It has been stated that players will not have access to these other two areas during the initial release of GW2. --Xu Davella 18:53, 26 May 2011 (UTC)
Clean Up
Why is the cleanup tag necessary? Aqua (T|C) 03:31, 28 August 2011 (UTC)
- It was a rather poorly compiled and organized list since it was added, though it got two overhauls since. Guess no one bothered to take it down but it'll be needing a rework in the future imo, in order to be more accurate. Though this won't come for some time. Konig/talk 04:08, 28 August 2011 (UTC)
Ancient Dwarflands
The area where Thunderhead Keep once was is now a region called Ancient Dwarflands in this video. The text has the same size as Ascalon and the Shiverpeak Mountains so it appears to be considered a full region. That map also shows the Blazeridge Mountains as a region as well. I'm not really sure how the information can be put in though, either as it's own section or part of the Shiverpeaks (or Steamspur?) sections, like how Blazeridge is considered part of Ascalon at the moment. Sounds Risky | 06:04, 21 February 2012 (UTC)
- That and the Blazeridge should be treated as their own region. Which is now done. Is there a video with the rest of the map shown? Konig/talk 14:40, 21 February 2012 (UTC)
- Nothing that I've seen yet, though maybe there will be with more videos being released throughout the week. Sounds Risky | 17:59, 21 February 2012 (UTC)
- Not the whole map, but we got a more complete one: [1] Notes:
- Far Shiverpeaks are still separate from the Shiverpeak Mountains.
- Maguuma Jungle seems to be divided into Maguuma Wastes (north of gw1 playable areas), Tarnished Coast, and <something> Falls - the last being where gw1:The Falls, gw1:Ettin's Back, and gw1:Dry Top were.
- gw1:Verdant Cascades' region is shown as "Verdant Forest."
- Orr is called Ruins of Orr (rename of article?)
- New name for the Charr Homelands - though we can only make out "Blood L<something> Homel<something>" I am 99% sure that says "Blood Legion Homelands."
- "Isles of Janthir" for the desolate island to the north.
- Issues with the last two though: Janthir was said to be south of Kryta, while the Blood Legion territories are east of Ascalon. Something says "unrevised map labels" to me. Anyways, documentation to what degree? Maguuma Jungle seems to be a term no more, on maps at least, and should we split Far Shiverpeaks from the Shiverpeak Mountains? Similarly, rename Orr to Ruins of Orr? Konig/talk 22:44, 21 February 2012 (UTC)
- Blood Legion may be a simple mistake since there's no actual explorable zones there, as for Janthir the location of it may have been lies fed to Saul by the mursaat in order to keep it mysterious as I don't recall anyone else having been there. Since this is the most update-to-date map though it would make sense to bring the outdated articles inline with it. Agreed with removing Maguuma Jungle and likely just leaving a note in the Maguuma Wastes page of the older name, as well as having seperate articles for the Shiverpeaks and Far Shiverpeaks. Sounds Risky | 23:04, 21 February 2012 (UTC)
- Never said to remove Maguuma Jungle - the page should definitely be kept as it is the combination of the (now 3) sub-regions. It just isn't present on the map's names. I would have removed it from this page, and intend to eventually, but we don't know the full name of the third sub-region. Konig/talk 23:14, 21 February 2012 (UTC)
- Edit: Upon thinking, weren't we told a long time ago we'd see the Charr Homelands' true name at some point? I have a feeling that "Blood Legion Homelands" (if that's what the full thing is) is just a placeholder name. This goes moreso due to the inconsistencies with Janthir and the Blood Legion Homelands, as well as the fact that Rata Sum appears non-existent and that Divinity's Reach is a big blob-o-brown.
- I'm betting the map is far from finished and that perhaps both of those (or heck, even Verdant Forest and Ancient Dwarflands) may be updated in the future. Konig/talk 23:24, 21 February 2012 (UTC)
- I think DR and other areas are blobby because the person who took the screenshot hasn't explored it yet, only a portion of Ascalon. Manifold 23:37, 21 February 2012 (UTC)
- You missed my point. I know that DR isn't explored. My point is that it's vastly different from the rest of the map. Even unexplored areas have nice amounts of details, but DR is a monochrome circle and Rata Sum is just a different shade of brown in a diamond shape - barely noticeable at that. You can't tell there's a giant cube with Rata Sum nor can you tell there's six districts and a central palace with Divinity's Reach. Compare those two to The Grove, Lion's Arch Hoelbrak, and - in other images such as the video linked by Risky - the Black Citadel. The other four and the rest of the explorable portions of the maps are much more detailed - though you cannot see where trees are or where buildings begin/end, you can still see the general landscape of the area. You can see the bodies of waters almost perfectly, and you can see the larger-alterations in the landmasses. But DR is just a circle. No detail at all. Konig/talk 23:54, 21 February 2012 (UTC)
- I think DR and other areas are blobby because the person who took the screenshot hasn't explored it yet, only a portion of Ascalon. Manifold 23:37, 21 February 2012 (UTC)
- Blood Legion may be a simple mistake since there's no actual explorable zones there, as for Janthir the location of it may have been lies fed to Saul by the mursaat in order to keep it mysterious as I don't recall anyone else having been there. Since this is the most update-to-date map though it would make sense to bring the outdated articles inline with it. Agreed with removing Maguuma Jungle and likely just leaving a note in the Maguuma Wastes page of the older name, as well as having seperate articles for the Shiverpeaks and Far Shiverpeaks. Sounds Risky | 23:04, 21 February 2012 (UTC)
- Not the whole map, but we got a more complete one: [1] Notes:
- Nothing that I've seen yet, though maybe there will be with more videos being released throughout the week. Sounds Risky | 17:59, 21 February 2012 (UTC)
(Reset indent) I just watched the video that the compiled map was made with, the region south of the Maguuma Wastes is called Magus Falls and the Blood Legion Homelands is correct. Sounds Risky | 00:33, 22 February 2012 (UTC)
- Think you can link the video and make a more complete map for us, so we can put the updated one on articles? Konig/talk 01:42, 22 February 2012 (UTC)
Explorable zones/Unexplorable regions
(Didn't know where else this would fit) On the map provided in the section above, one can see numbers throughout the map, often in pairs. These numbers vary, but over the starter zones there is 1-15. This indicates to me that each one of those numbers indicates an explorable zone (e.g., Plains of Ashford) - from this, and knowing the size of the explorable zones (roughly), one can see which regions are explorable and which are not, as well as how many zones are per region. Here's what I found:
- Northernmost explorable zone is at Frostgorge Sound and directly east of it in Ascalon. This means Far Shiverpeaks, Verdant Forest, Isles of Janthir, and Blood Legion Homelands are each unexplorable.
- Ascalon has 6 explorable zones - Plains of Ashford, Blazeridge Steppes, one south of Blazeridge Stepps, and three north of Plains of Ashford/Black Citadel (including the one east of Frostgorge Sound). These are all of the same size except, possibly, the one south of Blazeridge Steppes.
- Blazeridge Steppes, the one south of it and the one northwest of it go partially into the Blazeridge Mountains (thus can be considered like gw1:Majesty's Rest in being in 2 regions).
- Shiverpeak Mountains has 5 zones, including the aforementioned Frostgorge Sound area - and of course, including Wayfarer Foothills - there is one north of Hoelbrak, one south of Hoelbrak, and one southwest/west of Hoelbrak.
- Kryta has 4 areas - 3 are known and one unknown is above Gendarran Fields.
- Sea of Sorrows has 2 areas, including Sparkfly Fen (note: these can be considered as part of Kryta or Steamspur Mountains; I put them under Sea of Sorrows because they are coastal and very flooded based on the position of the numbers on the map).
- Assuming that the two above are not considered of Steamspur Mountains, said Steamspur Mountains has 2 areas - one including the Crucible of Eternity and the volcano, the other being Timberline Falls.
- Arguably has a third, which is shared with Orr. There is a set of numbers over the water between northeastern Orr's shore and southwestern Steamspur.
- Orr has 3 areas - one of which is shared (northeast), then there's a northwest coastal, and a southwest coastal. Both northern areas are green for some reason.
At this moment, I cannot see any numbers within the Tarnished Coast or other Maguuma areas. Kryta was hard as heck to make out and only was able to decern 4 thanks to previous maps and demos! However, based on the textures of the map, I believe that it is possible to tell where the zones are, and in turn which regions are not explorable. If one looks at where the numbers are, the art is a lot more rough in those spots compared to the Ring of Fire and Crystal Desert (exception of the Dragonbrand area), which are known to be unexplored and similarly the Blood Legion Homelands and the Far Shiverpeaks share this quality (it's impossible to tell for Isles of Janthir due to the immense lack of land).
If I am correct, we do not enter the Maguuma Wastes, Magus Falls, or Ancient Dwarflands. We don't even get to see the Scavenger's Causeway, or Bloodstone Fen (which isn't too surprising considering we were told the bloodstones are irrelevant to the initial release). :( Konig/talk 02:30, 22 February 2012 (UTC)
- Our thoughts are pretty similar here. One of the recent interviews said that there are 25 zones on the world map so we can break it down based on region.
- Ascalon
- Plains of Ashford (1-15)
- Diessa Plateau (15-25) I could barely make this name out in one of the press beta videos
- Unknown zone (50-60)
- Regrown Flame (60-70)
- Blazeridge Mountains (the zones may be considered part of Ascalon)
- Unknown zone (30-40) The zone with Ebonhawke
- Blazeridge Steppes (40-50)
- Kryta
- Queensdale (1-15)
- Kessex Hills (15-25) Can be clearly seen in this video
- Gendarran Fields (25-35)
- Valley Headland (35-45)
- Bloodlust Coast (45-55?) The zone just south of Lion's Arch and connects to Sparkfly, I could almost make out the entire name in one of the videos but am unsure about the lust part of it
- Ruins of Orr
- Unknown zone (60-70?) The transitional zone between Steamspur and Orr
- Unknown zone (70-80?)
- Unknown zone (80)
- Shiverpeak Mountains
- Wayfarer Foothills (1-15)
- Unknown zone (15-25)
- Unknown zone (30-40)
- Unknown zone (40-50)
- Frostgorge Sound (70-80) Just a guess for the name of the zone
- Steamspur Mountains
- Timberline Falls (50-60)
- Sparkfly Fen (55-65)
- Unknown zone (65-75?) The zone with the Crucible of Eternity
- Tarnished Coast
- Asura starting zone (1-15)
- Sylvari starting zone (1-15) Possibly Caledon Forest
- Unknown zone (15-25)
- The strangest thing I've seen is that Gendarran Fields appears to be the only zone for levels 25 to 30 which seems odd, or it might be intentional in order to funnel people to Lion's Arch. I have actually drawn the zone outlines based on the new map for my personal [[:File:User That Sounds Risky WorldMap.jpg|map]], though the outlines for the Tarnished Coast are really only guesses. As for the purpose of the Scavenger's Causeway (and the reason for it being shown at all) I would guess it is going to be the way to reach Elona once Zhaitan is defeated, bypassing the Crystal Desert completely until coming back around to take out Kralkatorrik. We can really only hope that ArenaNet actually fills out the map this time around before running off to other lands first though since there's so much unused space, and visiting Janthir is something that I've wanted to do for some time now. Sounds Risky | 06:11, 22 February 2012 (UTC)
- Bloodtide Coast, not Bloodlust?
- And I agree, I hope we get to see more of Tyria. What I want to see is that bloody western coast! I can't imagine there being much space between the current edge of the map and the western coast of Fort Koga was used for trade to there. Konig/talk 17:15, 22 February 2012 (UTC)
- And now I wonder, if bloodtide coast is the name of a whole zone in GW2, I wonder what the other novel-mentioned names will be? And, for that matter, where. Perhaps Dredgehaunt Cliffs is one of the Shiverpeak zones? The name implies ruled by dredge, but the book said there were destroyers and dwarven mines. Most likely - if anywhere - the spot just above Timberline Falls (I'd say below, due to the volcano possibly being destroyers, but I don't recall mines being there in GW1). Though speculative. Konig/talk 17:21, 22 February 2012 (UTC)
- Bloodtide it is then. I would be surprised if the locations mentioned in the books weren't in-game although Dredgehaunt Cliffs sounds more like a sub-zone than an entire one, possibly near Sorrow's Embrace which the Ghosts of Ascalon map shows as being in the zone just north of Timberline. Sounds Risky | 17:56, 22 February 2012 (UTC)
- Yes, I wouldn't doubt Sorrow's Embrace to be near Dredgehaunt Cliffs - based on the landmarks of Timberline Falls (which holds Copperhammer Mines in the northeast - Sorrow's Furnace being northwest of that), I'd bet Sorrow's Embrace's entrance is in the central south or dead center areas. Konig/talk 18:02, 22 February 2012 (UTC)
- According to Martin Kerstein on twitter, the Asura starting zone is "Metrica Province" and the Sylvari starting zone is "Caledon Forest". Also, the isle of Orr contains 3 zones: NE Orr is 70-75, NW Orr is 75-80, and SW Orr (Arah?) is level 80. And there is a small island south of Lion's Arch that appears to be a level 60 zone. The Tyria map suggests that island is Stormbluff Isle. Cheiron 19:40, 9 March 2012 (UTC)
- Yes, I wouldn't doubt Sorrow's Embrace to be near Dredgehaunt Cliffs - based on the landmarks of Timberline Falls (which holds Copperhammer Mines in the northeast - Sorrow's Furnace being northwest of that), I'd bet Sorrow's Embrace's entrance is in the central south or dead center areas. Konig/talk 18:02, 22 February 2012 (UTC)
- Bloodtide it is then. I would be surprised if the locations mentioned in the books weren't in-game although Dredgehaunt Cliffs sounds more like a sub-zone than an entire one, possibly near Sorrow's Embrace which the Ghosts of Ascalon map shows as being in the zone just north of Timberline. Sounds Risky | 17:56, 22 February 2012 (UTC)
- And now I wonder, if bloodtide coast is the name of a whole zone in GW2, I wonder what the other novel-mentioned names will be? And, for that matter, where. Perhaps Dredgehaunt Cliffs is one of the Shiverpeak zones? The name implies ruled by dredge, but the book said there were destroyers and dwarven mines. Most likely - if anywhere - the spot just above Timberline Falls (I'd say below, due to the volcano possibly being destroyers, but I don't recall mines being there in GW1). Though speculative. Konig/talk 17:21, 22 February 2012 (UTC)
section division
(Reset indent) A new video confirms the zone south of Lion's Arch is called Bloodtide Coast, so I suppose now the question is what region to consider it a part of. I suggest Kryta to keep that navigation box simple. Sounds Risky | 20:01, 27 February 2012 (UTC)
- I suggest both Bloodtide Coast and Sparkfly Fen to be considered part of the Steamspur Mountains. Looking at the map, the label for "Steamspur Mountains" touches the edge of Sparkfly Fen, so mechanically they could be soncisdered part of the mountain's region. Similarly, they are just above that Orr/Steamspur crossover, and both areas are closer to the label "Steamspur Mountains" rather than "Kryta." Konig/talk 22:13, 27 February 2012 (UTC)
- BTW, I made a new nav for {{zone nav}} over here to show our current knowledge. Since we know how many will be where, even without knowing the name, I think we can and should replace. Konig/talk 22:21, 27 February 2012 (UTC)
- I can agree with it being part of Steamspur though I think it's unnecessary to include unknown zones in the box. They should probably be listed on a zone article or something like that instead. Sounds Risky | 22:37, 27 February 2012 (UTC)
- Out of boredom, I took all the map images on the wiki and one from the forums a while ago (which I now am certain to be Kessex Hills), and turned them into [[:File:User Konig Des Todes Crapsack World.jpg|this]]. Did the best I could to scale the maps to their likely positions on the map. Seems that from the old version of the world map, Divinity's Reach got moved south (old versions of DR and Queensdale overlap when using the placements of the new map). I'm a bit too lazy to go through the new videos to get the best image of Plains of Ashford, Black Citadel, Hoelbrak, and Wayfayer Foothills' explored versions (though we should do that so we can add them to the articles!). Konig/talk 23:23, 27 February 2012 (UTC)
- I can agree with it being part of Steamspur though I think it's unnecessary to include unknown zones in the box. They should probably be listed on a zone article or something like that instead. Sounds Risky | 22:37, 27 February 2012 (UTC)
- BTW, I made a new nav for {{zone nav}} over here to show our current knowledge. Since we know how many will be where, even without knowing the name, I think we can and should replace. Konig/talk 22:21, 27 February 2012 (UTC)
Post BWE #1: April 27-29
I forgot to snap as many screenshots as I could, but does anyone have some decent pics of anything that we could start to piece together a real map? Also, evidence of newly explorable locations would be ideal, as I've seen some locations with portals that had red "no" circles and gave us the message that it wasn't accessible "for this demo." Thanks. --Starfleck 15:15, 30 April 2012 (UTC)