Talk:Halting Strike
How much damage?[edit]
Did anyone get to test this out?Dominox 19:29, 5 May 2012 (UTC)
I tested it out, but couldn't see any damage. It might have been bugged, or just lost amid all of my other attacks. Sorry, Dominox. -The Kommissar
Does about 150-200 on the sparring partner npcs in the mists 71.193.74.244 19:11, 22 July 2012 (UTC)
Curious of the dmg in regard to the 500% dmg increase in leaked patch notes, I tested it today in pvp and it did 74 dmg against mesmer npc with ~1000 Power and 130 with ~2000 Power. Seems it was better in Beta, if it did 150-200 dmg :/ If it changes tomorrow, i will test it again and update the page Kaireno (talk) 14:54, 24 June 2013 (UTC)
I just tested this on Utahein in the mists. Using a Steady Sword and Counter Blade, I get a power scaling of about 1.25x, assuming the 3 stacks of Vulnerability caused by Illusion of Vulnerability proc before Halting Strike. If someone wants to check my math, I got:
129 damage @ 1016 Power, 174 damage @ 1361 Power, 212 damage @ 1660 Power, and 248 damage @ 1939 Power. Weapon damage was 258 steady and Utahein seems to have 2600 armor. (258 [weapon] * 1660 [power] * 1.25 [Coef]) / 2600 [Armor] = ~205.9 damage ~205.9 * 1.03 [3 stacks of Vulnerability] = ~212.1 damage
--Clockwork Bard (talk) 23:37, 28 August 2013 (UTC)