Takedown Round/history
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October 04, 2022
- Takedown Round: This trait has been reworked. It now grants increased outgoing strike damage while endurance is not full.
Takedown Round
- Specialization
- Tools
- Tier
- Master
- Type
- Major
- Game link
“— In-game description
February 25, 2020
- Takedown Round: (Competitive split) Reduced power coefficient from 2.0 to 0.5.
Takedown Round
- Specialization
- Tools
- Tier
- Master
- Type
- Major
- Game link
“Striking a foe above the health threshold places a delayed explosive charge on them.
- Percent: 50%
— In-game description
May 22, 2018
- Takedown Round: Fixed a bug in which this trait fired at the engineer's location rather than the target's location when using Particle Accelerator.
February 22, 2017
- Skills that count as explosions for the traits Steel-Packed Powder, Explosive Powder, and Shrapnel are now marked with a skill fact.
January 26, 2016
- Takedown Round: The damage of this trait has been increased by 33%.
September 29, 2015
- Takedown Round: Updated this trait to be affected by Shrapnel.
- Increased damage by 50%.
Original version
Takedown Round
- Specialization
- Tools
- Tier
- Master
- Type
- Major
- Game link
“Striking a foe above the health threshold places a delayed explosive charge on them.
- Percent: 50%
— In-game description