Take Root/history

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May 08, 2018

  • Take Root: Fixed a bug that prevented seed turrets from dying when their caster was defeated.

May 16, 2017

  • Take Root: Reduced duration of bleeding caused by turrets to 3 seconds.

December 14, 2012

  • Take Root: Updated the skill fact to include the duration.
Take Root.png

Take Root

Not available underwater  
Profession
Common Common
Race
Sylvari tango icon 20px.png Sylvari (skill list)
Slot
Elite
Game link
3 Activation time  150 Recharge time  
Take Root

Take root at your current location, becoming immobile, but causing several turrets to grow nearby.

Take Root.png Take Root (3s): Unable to move or be damaged.
Duration.png Duration: 30 seconds
Miscellaneous effect.png Prevents Capture-Point Contribution
Range.png Range: 1,200

— In-game description

Original version

Take Root.png

Take Root

Not available underwater  
3 Activation time  150 Recharge time  
Take Root

Take root at your current location, becoming immobile, but causing several turrets to grow nearby.

Take Root.png Take Root (3s): Unable to move or be damaged.
Range.png Range: 1,200

— In-game description