Take Root/history
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May 08, 2018
- Take Root: Fixed a bug that prevented seed turrets from dying when their caster was defeated.
May 16, 2017
- Take Root: Reduced duration of bleeding caused by turrets to 3 seconds.
December 14, 2012
- Take Root: Updated the skill fact to include the duration.
“Take root at your current location, becoming immobile, but causing several turrets to grow nearby.
- Take Root (3s): Unable to move or be damaged.
- Duration: 30 seconds
- Prevents Capture-Point Contribution
- Range: 1,200
— In-game description
Original version
“Take root at your current location, becoming immobile, but causing several turrets to grow nearby.
— In-game description