Sigil of Water
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Sigils of Water have a chance of healing allies (including the player) around your target after a successful hit.
- Healing: 370 (0.15)?
Sigils[edit]
Sigil of Water | Rarity | Level | Bonus |
---|---|---|---|
Minor Sigil of Water | Masterwork | 0 | Gain a 30% increased chance to heal allies within a 180 radius around your target upon landing a critical hit. (Cooldown: 10 Seconds) |
Major Sigil of Water | Rare | 39 | Gain a 40% increased chance to heal allies within a 240 radius around your target upon landing a critical hit. (Cooldown: 7 Seconds) |
Superior Sigil of Water | Exotic | 60 | Heal allies within a 360 radius of your target upon landing a critical hit. (Cooldown: 5 Seconds) |
Recipe summary[edit]
Item | Rarity | Discipline(s) | Rating | Ingredients |
---|---|---|---|---|
Major Sigil of Water (Learned from: Recipe: Sigil of Water) |
Rare | 400 | ||
Minor Sigil of Water (Learned from: Recipe: Sigil of Water) |
Masterwork | 400 | ||
Superior Sigil of Water (Learned from: Recipe: Sigil of Water) |
Exotic | 400 |
Notes[edit]
- The healing effect appears as "Wave of Healing" in the combat log.