Rending Claws/history
October 08, 2024
- Rending Claws: Increased the damage coefficient per hit from 0.6 to 0.7 in PvE only.
Rending Claws
- Profession
- Necromancer (skill list)
- Weapon
- Main hand axe
- Game link
“Slash your foe twice with ghostly claws to make them vulnerable. Vulnerability applied increases against foes below the health threshold.
— In-game description
May 02, 2023
- Rending Claws: Increased power coefficient from 1.0 to 1.2 in PvE only.
Rending Claws
- Profession
- Necromancer (skill list)
- Weapon
- Main hand axe
- Game link
“Slash your foe twice with ghostly claws to make them vulnerable. Vulnerability applied increases against foes below the health threshold.
— In-game description
February 25, 2020
- Rending Claws: (Competitive split) Reduced power coefficient per hit from 0.5 to 0.333. Reduced vulnerability duration from 7 seconds to 6 seconds.
Rending Claws
- Profession
- Necromancer (skill list)
- Weapon
- Main hand axe
- Game link
“Slash your foe twice with ghostly claws to make them vulnerable. Vulnerability applied increases against foes below the health threshold.
— In-game description
December 12, 2017
- Rending Claws: Increased damage by 13%.
Rending Claws
- Profession
- Necromancer (skill list)
- Weapon
- Main hand axe
- Game link
“Slash your foe twice with ghostly claws to make them vulnerable. Vulnerability applied increases against foes below the health threshold.
- Damage (2x): 366 (1.0)?
- Health Threshold: 50%
- Vulnerability (7s): +2% Incoming Damage, +2% Incoming Condition Damage
2- Vulnerability below threshold (7s): +2% Incoming Damage, +2% Incoming Condition Damage
2- Range: 900
— In-game description
May 16, 2017
- Rending Claws: Applies twice as much vulnerability while your target is below 50% health.
Rending Claws
- Profession
- Necromancer (skill list)
- Weapon
- Main hand axe
- Game link
“Slash your foe twice with ghostly claws to make them vulnerable. Vulnerability applied increases against foes below the health threshold.
- Damage (2x): 322 (0.88)?
- Health Threshold: 50%
- Vulnerability (7s): +2% Incoming Damage, +2% Incoming Condition Damage
2- Vulnerability below threshold (7s): +2% Incoming Damage, +2% Incoming Condition Damage
2- Range: 900
— In-game description
October 18, 2016
- Rending Claws: The damage of this ability has been increased by 15%.
Rending Claws
- Profession
- Necromancer (skill list)
- Weapon
- Main hand axe
- Game link
“Slash your foe twice with ghostly claws to make them vulnerable.
- Damage (2x): 330 (0.90)?
- Vulnerability (7s): +2% Incoming Damage, +2% Incoming Condition Damage
2- Range: 900
— In-game description
September 29, 2015
- Rending Claws: Increased the range to 900.
- Increased damage by 10%.
Rending Claws
- Profession
- Necromancer (skill list)
- Weapon
- Main hand axe
- Game link
“Slash your foe twice with ghostly claws to make them vulnerable.
- Damage (2x): 238 (0.77)?
- Vulnerability (7s): +2% Incoming Damage, +2% Incoming Condition Damage
2- Range: 900
— In-game description
June 23, 2015
- Rending Claws: The animation for this skill no longer hides your off-hand weapon.
May 19, 2015
- Guild Wars 2 Wiki note: This skill has been given a new animation.
September 09, 2014
- Rending Claws Reduced aftercast of this ability by 0.2 seconds.
February 26, 2013
- Rending Claws: Vulnerability application from this ability have been increased from 5 seconds to 7 seconds.
Rending Claws
- Profession
- Necromancer (skill list)
- Weapon
- Main hand axe
- Game link
“Slash your foe twice with ghostly claws to make them vulnerable.
- Damage (2x): 236 (0.700)?
- Vulnerability (7s): +2% Incoming Damage, +2% Incoming Condition Damage
2- Range: 600
— In-game description
Original version
Rending Claws
“Slash your foe twice with ghostly claws to make them vulnerable.
- Damage (2x): 236
- Vulnerability (5s): +2% Incoming Damage, +2% Incoming Condition Damage
2- Range: 600
— In-game description