Reach the treasure inside the labyrinthine Inner Keep
Reach the treasure inside the labyrinthine Inner Keep
- Location
- Jahai Keep
(Jahai Bluffs) - Event type
- Dynamic event
- Level
- 80
- Given by
- Arbiter Lo Loju
- Preceded by
- Prepare to run into the labyrinth of the Inner Keep
- API
- API
Event maps | |
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Reach the treasure inside the labyrinthine Inner Keep is a level 80 mount race event that starts in the Fortress of Jahai and takes the player through the Inner Keep and the Fortress Courtyard to get to Iberu's Treasure.
Objectives[edit]
- Treasure finders: x
- The Inner Keep will seal in: 5:00
Walkthrough[edit]
Note that the route through the labyrinth changes with each run due to the Branded crystal walls changing locations. Nevertheless, the path will always lead from the starting point in Fortress of Jahai to the Fortress Courtyard Point of Interest, back into the Keep through the north after moving around some Branded crystal walls, and will end in the treasure room. The section after re-entering the Keep from the Courtyard is the most variable. Most of the foes encountered CAN be avoided/bypassed, but getting "trapped" within the maze WILL result in combat, and possible failure to complete the race within the time limit.
Achievements[edit]
Finders Inner Keepers | A Star to Guide Us | 1 |
---|---|---|
Be one of the first three to reach Iberu's treasure in the Inner Keep of Jahai Fortress.Archon Iberu's ill-gotten gains are a matter of legend. | Reached Iberu's Treasure in the Top Three | 1 |
Inner Keep Rerunner | Return to A Star to Guide Us | 0 |
---|---|---|
Complete the Inner Keep run in Jahai Fortress.
|
Completed the Inner Keep Run | 0 |
NPCs[edit]
Allies[edit]
Foes[edit]
Objects[edit]
- Exit Portal
- Iberu's Treasure
- Lute (Only interactable if Memorabilia is active)
Dialogue[edit]
- When the race is about to start
- Arbiter Lo Loju: I hear cracking. The Brand'll shatter soon. Prepare yourselves.
- On race start
- Arbiter Lo Loju: The Brand—it's opening! Run for treasure! Run for your life!
- Arbiter Lo Loju: Quickly, quickly! Before the Branding shifts!
- After finishing the race and walking past Arbiter Lo Loju.
- Arbiter Lo Loju: Ahem. My fee?
- Ambient, between races
- Arbiter Lo Loju: Find a gullible hero on a fast mount by the time the crystal breaks. That's all. You can do this, Loju
- Arbiter Lo Loju: Know a suffering, cash-strapped town? I offer you — Iberu's treasure! Come closer, and I'll tell you more.
- Arbiter Lo Loju: Adventurers! Care to risk life and afterlife for a chance at unimaginable treasure? Line up and... wait a little bit.
- Arbiter Lo Loju: Are you quick? How about clever? Incredible riches-sans a ten percent processing fee-are just beyond this barrier!
Notes[edit]
Hint[edit]
- The trusty old maze-solving technique of always turning left (or always turning right) works in this area, but because it is a slow method, you should be as quick about it as possible.