Purification/history
June 27, 2023
- Purification: Reduced cooldown from 30 seconds to 24 seconds.
Purification
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Slot
- Healing
- Type
- Trap
- Training cost
- 15 Hero points
- Game link
“Trap. Heal yourself and imbue your light into a trap. Enemies that trigger this trap are damaged and blinded as the light returns to you for a second heal.
- Damage: 50 (0.1875)?
- Initial Heal: 1,608 (0.333)?
Trap Heal: 6,480 (1.0)? Trap Heal: 4,380 (0.667)?- Boon on Trap Trigger (10s): 1,300 Heal
- Blindness (6s): Next outgoing attack misses.
- Trigger Radius: 180
- Attack Radius: 240
— In-game description
February 25, 2020
- Purification: (Competitive split) Reduced trap heal coefficient from 1.0 to 0.667. Reduced trap base heal from 5,475 to 4,380.
Purification
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Slot
- Healing
- Type
- Trap
- Training cost
- 15 Hero points
- Game link
“Trap. Heal yourself and imbue your light into a trap. Enemies that trigger this trap are damaged and blinded as the light returns to you for a second heal.
- Damage: 50 (0.1875)?
- Initial Heal: 1,608 (0.333)?
Trap Heal: 6,480 (1.0)? Trap Heal: 4,380 (0.667)?- Boon on Trap Trigger (10s): 1,300 Heal
- Blindness (6s): Next outgoing attack misses.
- Trigger Radius: 180
- Attack Radius: 240
— In-game description
January 14, 2020
- Dragonhunter Traps: Traps now disappear without activating if their skill is unequipped.
February 22, 2017
- Purification: The trap heal on this skill has been reduced by approximately 16% in PvP only.
Purification
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Slot
- Healing
- Type
- Trap
- Training cost
- 15 Hero points
- Game link
“Trap. Heal yourself and imbue your light into a trap. Enemies that trigger this trap are damaged and blinded as the light returns to you for a second heal.
- Damage: 50 (0.1875)?
- Initial Heal: 1,608 (0.333)?
Trap Heal: 6,480 (1.0)? Trap Heal: 5,475 (1.0)?- Boon on Trap Trigger (10s): 1,300 Heal
- Blindness (6s): Next outgoing attack misses.
- Trigger Radius: 180
- Attack Radius: 240
— In-game description
October 18, 2016
- Purification: The cast time of this ability has been increased from 0.5 seconds to 0.75 seconds.
- The initial heal's base healing value has been reduced from 80 to 40, with level scaling also reduced by 6%.
- The initial heal has had its healing-power contribution increased by about 33%.
Purification
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Slot
- Healing
- Type
- Trap
- Training cost
- 15 Hero points
- Game link
“Trap. Heal yourself and imbue your light into a trap. Enemies that trigger this trap are damaged and blinded as the light returns to you for a second heal.
- Damage: 50 (0.1875)?
- Initial Heal: 1,608 (0.333)?
- Trap Heal: 6,413 (1.00)?
- Boon on Trap Trigger (10s): 1,300 Heal
- Blindness (6s): Next outgoing attack misses.
- Trigger Radius: 180
- Attack Radius: 240
— In-game description
November 17, 2015
- Purification: Reduced the visual noise on the effects associated with this skill.
October 29, 2015
- Dragonhunter — Purification: Fixed a bug that caused this trap to last for 60 seconds instead of the full 5 minutes.
Original version
Purification
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Slot
- Healing
- Type
- Trap
- Game link
“Trap. Heal yourself and imbue your light into a trap. Enemies that trigger this trap are damaged and blinded as the light returns to you for a second heal.
— In-game description