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Protect the technicians from the Jade Brotherhood attackers

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Protect the technicians from the Jade Brotherhood attackers

Interactive map

Interactive map

Protect the technicians from the Jade Brotherhood attackers is a level 80 dynamic event that occurs in four separate locations: Baedal Hill, Cobble Ward, Gwangsan Hill and Lutgardis Plaza.

Objectives[edit]

  • Jade Brotherhood Forces
  • Event bar.jpg Event swords (tango icon).png
  • Technician
  • Event bar.jpg Event shield (tango icon).png
  • Technician
  • Event bar.jpg Event shield (tango icon).png
  • Elite Brotherhood <type>
  • Event bar.jpg Event boss (tango icon).png

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma 88 Copper coin
Silver 20,003 Experience.png 284 Karma 66 Copper coin
Bronze 13,335 Experience.png 189 Karma 44 Copper coin
These are the expected rewards for a level 80 player.

NPCs[edit]

Allies[edit]

Foes[edit]

Dialogue[edit]

Event start
Ministry of Security Guard: Our turrets are down! We're completely vulnerable until we can get them back up.
Ministry of Security Guard: Gotta keep an eye out for trouble until our technician gets here. The city's pretty uneasy right now.
Veteran Brotherhood Junker: Now's our chance! If it looks like you can repurpose it, take it—and rough up a guard or two, for the Brotherhood.
When Elite Brotherhood <type> spawns
One of the following:
Elite Brotherhood <type>: Useless, all of you.
Elite Brotherhood <type>: What? Poor little MinSec is defenseless? Take whatever you can - and break a window or two while you're at it.
One of the following:
Elite Brotherhood <type>: If I have to get my hands dirty, so be it.
Elite Brotherhood <type>: If you don't fear the Brotherhood, I'll give you a reason to.
Event success
Technician: Finally, the turrets are back up. We're good to go.
Event failure
Elite Brotherhood <type>: Does the Ministry of Security really think they can protect the city if they can't even hold one little outpost?

Related achievements[edit]

Notes[edit]

  • This event will occur at only one of its locations at a time. Each location has its own respective cooldown until the event will occur in that area again, but the event will not start if another event in the area is active.