Oakheart Salve/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
May 11, 2021
- Text on many damage-increasing profession traits, runes, and sigils has been clarified to indicate whether they increase outgoing strike damage, condition damage, or all damage, as appropriate.
Oakheart Salve
- Specialization
- Wilderness Survival
- Tier
- Adept
- Type
- Major
- Game link
“Gain regeneration when you are inflicted with bleeding, poison, or burning. While you have regeneration, you take reduced strike damage.
- Damage Reduced: 5%
- Regen (5s): 650 Heal
— In-game description
June 23, 2015
- Oakheart Salve: Updated this trait to reflect the introduction of the specialization mechanic.
- This trait has been moved to the Adept tier.
- Reduced recharge to 10 seconds.
- Added: While under the effects of regeneration, you take 5% less damage.
Oakheart Salve
- Specialization
- Wilderness Survival
- Tier
- Adept
- Type
- Major
- Game link
“Gain regeneration when you suffer from bleeding, poison or burning. While you have regeneration, you take reduced damage.
- Damage Reduced: 5%
- Regen (5s): 650 Heal
— In-game description
December 10, 2013
- Oakheart Salve: Decreased the recharge of this trait from 20 seconds to 15 seconds.
Oakheart Salve
- Specialization
- Wilderness Survival
- Tier
- Master
- Type
- Major
“Gain regeneration when you suffer from bleeding, poison or burning.
- Regen (5s): 650 Heal
— In-game description
Original version
Oakheart Salve
- Specialization
- Wilderness Survival
- Tier
- Master
- Type
- Major
“Gain regeneration when you suffer from bleeding, poison or burning.
- Regen (5s): 650 Heal
— In-game description