Mistlock Instability: We Bleed Fire
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Mistlock Instability: We Bleed Fire
- Effect type
- Mistlock Instability
- Stacking
- No
- Game link
“Enemies create flaming missiles when damaged. Incoming condition damage is reduced by 20%.
- Interval: 2 seconds
— In-game description ?
Notes[edit]
- The projectiles can be reflected.
- Base damage if hit by a Legendary ranked enemy is 6000.
- Despite being removed from the instability rotation, the effect can still be applied via the Fractal Instability Trainer. The effect will show up as "((1049650))" (no quotes) when hovered over, with a description of "((1049849))" (no quotes).
Trivia[edit]
- Added to the game with the January 8th, 2019 game update.