Lunatic Boatmaster/dialogue
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Dialogue for Lunatic Boatmaster from past Living World releases can be found here.
Dialogue[edit]
In Mad King's Labyrinth[edit]
- 2017 dialogue
- In Mad King's Labyrinth
- What tickles your fancy? Want to dance the dance of combat in Lunatic Inquisition? Or something that requires dexterous skill, like the clock tower?
- I'm interested in Lunatic Inquisition.
- That's an interesting one. It's a skirmish with a twist. Where do your loyalties lie?
- I'd like to participate. (enter Lunatic Inquisition)
- Tell me about something else.
- Let me think about it.
- I'm interested in the clock tower.
- The clock tower! Good choice. You must be quick on your feet and able to jump. If you reach the top, you'll be rewarded.
- I'd like to participate. (enter Mad King's Clock Tower)
- Tell me about something else.
- Let me think about it.
- Is it all right for me to use a glider or mount in the Labyrinth?
- Flying and the like used to be outlawed by royal decree, but it's been approved this year. I've heard Mad King Thorn is workshopping some new jokes involving falling. To one's death.
- So I can go anywhere I like?
- Don't get too excited. King Thorn doesn't appreciate visitors who try to skip outside his maze or leave tracks on the decorations. If you stray off the beaten path, you could end up as the beaten one.
- How about something that floats, like a skimmer?
- It's technically allowed, but just between you and me, the Mad King is no fan of floating creatures. Some old grudge over a joke. Hover too high and you might provoke his anger.
- Thanks for the warning.
- I'll be sure to stay inside the boundaries.
- Awesome. Watch how far I can go!
- I want to leave the Mad King's realm. (exit to Lion's Arch)
- (If obtained Mad Memoires XIV: Lunacy)
- Thanks for your contribution to my historical documentation.
- Don't mention it. Soon we'll have all these rebels beaten into submission, and then we can get back to business.
- Honestly, I'm not seeing any change down there.
- (If working on Mad Memorial achievement)
- Can you tell me about Mad King Thorn's rule over the Mad Realm?
- (If didn't complete Routing the Rebel Rabble)
- I don't have time for storytelling - just look at all the rebels still running around down there. Clear the field a bit, then we'll talk.
- Indiscriminate festival-themed violence is my favorite part of the day.
- (If completed Routing the Rebel Rabble)
- I suppose you've shown you can help out around here. You know, this isn't the first time there's been a war in the Mad Realm.
- Oh, really?
- When he first came to this place, the Mad King conquered all of its creatures and conscripted them for his armies.
- What sort of creatures?
- The various armies of madness: candy-corn elementals, gargoyles, spiders, skeletons, other gargoyles. And that's just for starters.
- Thanks. I'll make a record of your story. (receive Mad Memoires XIV: Lunacy)
- I think I know less than before.
- Speaking of which, I hears some doors down there that need closing.
- I don't even want to hear about wars at this point.
- Let me think about it.
- From 2013 to 2016
- What tickles your fancy? Want to dance the dance of combat in Lunatic Inquisition? Or something that requires dexterous skill, like the clock tower?
- I'm interested in the clock tower.
- The clock tower! Good choice. You must be quick on your feet and able to jump. If you reach the top, you'll be rewarded.
- I'd like to participate.
- Tell me about something else.
- Let me think about it.
- I want to leave the Mad King's realm.
- Let me think about it.
- 2012 dialogue
- What tickles your fancy? Want to dance the dance of combat in Lunatic Inquisition? Maybe something uplifting like Reaper's Rumble? Or something that requires dexterous skill, like the clock tower?
- I'm interested in Lunatic Inquisition.
- That's an interesting one. It's a skirmish with a twist. Where do your loyalties lie?
- I'd like to participate.
- Tell me about something else.
- Let me think about it.
- I'm interested in Reaper's Rumble.
- Reaper's Rumble is for lovers of strategy. Grow your own army. Defeat the opposing team. Traps and weapons are available to make things more interesting.
- I'd like to participate.
- Tell me about something else.
- Let me think about it.
- I'm interested in the clock tower.
- The clock tower! Good choice. You must be quick on your feet and able to jump. If you reach the top, you'll be rewarded.
- I'd like to participate.
- Tell me about something else.
- Let me think about it.
- I want to leave the Mad King's realm.
- Let me think about it.