Guild Wars 2 Wiki:Semantic MediaWiki/NPCs
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This page documents properties specific to Category:NPCs, which are handled by {{NPC infobox}}.
Generic properties used[edit]
- Property:Has canonical name
- Property:Is historical
- Property:Is for profession
- The profession of the NPC. [1]
- Property:Has game icon [2]
- Property:Has appearance
- Property:Located in
- Location of NPC in persistent world and instances.[3]
Property:Has race[edit]
- Purpose
- Identifies the mechanical race of the NPC.
- Applies to
- All NPCs.
- Has type
- Page
- Allows values
- Unrestricted
Property:Has NPC level[edit]
- Purpose
- Identifies the level of the NPC.[4]
- Applies to
- All NPCs.
- Has type
- Number
- Allows values
- Unrestricted
Property:Has family[edit]
- Purpose
- Identifies the mechanical family of the NPC as related to Slayer and other mechanics. Family only refers to how foes are grouped together in terms of mechanics. This is synonymous to race in many cases, but not all.
- Applies to
- All NPCs.
- Has type
- String
- Allows values
- Ambient creature
- Any family
Property:Has NPC rank[edit]
- Purpose
- Identifies the NPC rank for the NPC.
- Applies to
- All NPCs.
- Has type
- String
- Allows values
- Ambient
- Normal
- Veteran
- Elite
- Champion
- Legendary
- Epic
Property:Has service[edit]
- Purpose
- Identifies the service or services provided by the NPC.
- Applies to
- All NPCs.
- Has type
- Page
- Allows values
- Bank
- Cultural armorsmith
- Cultural weaponsmith
- Dungeon merchant
- Gift exchange
- Glory vendor
- Guild armorer
- Guild commendation
- Guild promoter
- Guild weaponsmith
- Guild bank
- Guild registrar
- Laurel
- Karma merchant
- Karma armorsmith
- Karma weaponsmith
- Merchant
- Repairs
- Renown heart
- Sailor
- Scout
- Speed boon
- Skill challenge
- Trading post
- Vendor
- Master armorsmith
- Master artificer
- Master chef
- Master huntsman
- Master jeweler
- Master leatherworker
- Master tailor
- Master weaponsmith
- Weaponsmith (vendor)
- Armorsmith (vendor)
Footnotes[edit]
- ^ Some players find this debatable as some NPC do not have an obvious profession. A Property:Has profession may also be a more suitable property name
- ^ The icon corresponds with Property:Has service, which can be passed to the vendor template, so this may be unnecessary.
- ^ We can differ between persistent and instance by Has location type. Specific NPCs are found in specific areas. Having NPC located by zone is discouraged as it makes queries less useful.
- ^ Ambient creatures and some allies do not have a displayed level