Guild Chat - Episode 32
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Guild Chat - Episode 32
- Title
- PvP League season 2, Pro League Finals and Raid Boss Design
- Host
- Rubi Bayer
- Guests
- Hugh Norfolk
Crystal Reid
Franco Galletta - Date
- February 19, 2016
- Official video
- YouTube
The following is an unofficial, player-written transcript of the episode. The accuracy of this transcription has not been verified by ArenaNet.
The 32nd episode of Guild Chat aired on February 19, 2016.
"Host Rubi Bayer is first joined by Game Designer Hugh Norfolk to talk about the upcoming changes for the PvP League season 2 and the Pro League Finals. In the second part of the show, Game Designer Crystal Reid and Visual Effect Artist Franco Galletta continue our deep dive into the Design behind the scenes for the next Raid Boss!"
Transcription[edit]
Below is the raw unformatted transcript from Youtube.
[Music] happy friday guys welcome back to guild chat i'm your host ruby and if you're here for the first time welcome uh we are here to talk about a couple things today first of all the upcoming season two pvp leagues and i thought it would be fun to bring hugh on and let him talk about this all right so i'm out i'll be back in a half an hour all right thanks i'll be taking over just take a minute there's a pvp stream now boys let the salt flow ten seconds ten seconds that's all we got all right so let's start first because we have pvp leagues and we have pro leagues yes so the newer players explain what pvp leagues specifically are and how they differ so pvp leagues are going to be in game right in game right now you can queue for unranked arena and we have a ranked arena when seasons start the ranked arena button becomes available anyone can queue for that you know if you're first time in as long as you're ranked uh pvp rank 20 you can queue for ranked arena you'll start in the system is made for everybody so it has different divisions so not super great players have a little lead way for some of the earlier divisions to get some wins and progress the system and then pro league yeah and then pro league is specifically for our top-end competitive pro teams so you won't be able to participate in those per se you'd have to go through the system and we have a couple different outlets that you can participate in ranked arena and make it into pro leagues but for now the regular league systems for everybody awesome all right so we've finished up season one and what's going on is that season two is about to start for this and season two starts next tuesday the 23rd man i can't wait it feels like a very long time i'm just anxious to kind of jump back in there i didn't have time last season i mean i like got in there and scrapped around a little bit and i didn't earn squat and everybody's running around with these great little gems over there yep that's what i i i got to diamond last last one i it was a slog though man like so the first few divisions were really nice and easy and i felt good and as soon as i hit to like ruby division ironically uh i it got super oh that's the good one i know it was i mean it's funny because ruby division is pretty much what we say most of our average competitive players will probably reach in there when you get to diamond and legendary that's where our more outstanding pvp players will kind of end up in not saying about outstanding but boy did i play a lot and i i did really well i ran i mean i played to win so i played a lot of builds that were very strong in in 1v1 and whatnot to get there but that's what you have to do right if you want to play and you want to be the best you got to make sure you take it all the advantages you can get believe me i needed every advantage i could get so i i did yeah yeah but so you can get up there and really you know make progress high in the ranks but if you just are kind of casually playing around and just playing the game for fun you know you stay with me yeah you can totally do the beginning stuff yeah definitely like one of the things is every there's multiple tiers in these divisions right and actually some of the season two changes we did we're actually to help the more casual pvp audience get there so the first division it used to be just three tiers in the first division correct so and every tier there's a reward and one of the rewards on there is a unidentified die right it's one of the few places you can get those still as well as transportation charges and a little bit of gold right a little bit a little bit of that so and now we've made it actually five division or five tiers in that division so essentially you have a chance to get five unidentified dies all for actually the same amount of work it used to be 15 wins to get there still 15 wins but now it's split up into three more steps three pips yeah just more stuff exactly and there's no backwards progress in that division so even if you lose you don't lose anything all right just keep right on playing let's talk a little bit more about rewards because unidentified dies transmutation charges and a little bit of gold it's nice i like that stuff what else so one of the big things in pvp is we we announced the legendary backpack yeah right and so with this you will need to play the league system every time you cross over division you get some pvp league tickets you use those pvp league tickets to purchase the backpacks there's four different backpacks one of all the rarities you combine all four of those guys together mystic forge you get an ascended back piece all these have choosy stats you can choose all the stats you want you get that that's the precursor right then you go through and if you go to the vendor himself he has a little conversation def on there that will actually explain all the pieces you will need to be able to craft the legendary back piece which is new because that wasn't in season one because i'm bad and forgot to put that text in but it is in this one now it is um so you'll be able to talk to him and he'll really explain everything into to you very very clearly um and yeah once you you go through the leagues you need about 125 league tickets if you participate every season even if you only get to ruby division you will be able to get everything you need to purchase the legendary legendary back piece all right probably what we're gonna do too is you know if some people missed we may do some some things maybe the later the later things to maybe boost up a little bit of that stuff just in case because we want to make sure everybody can get there awesome and just people did ask this question and i want to make sure to make it clear is if you don't get it this year because every year we're going to have a new legendary right you will be able to get previous legendary back pieces so don't think that you came in like if you come in now in season two like ah there's no way i'll be able to get yeah forget it forget it yeah i might as well not play no i mean i would definitely play because you'll get you'll be able to get these things a little faster but even if you don't get it next year you'll still be able to do it a slightly different way but it will be you'll still be able to obtain it all right so they're not just gone forever and if you've missed out all all his laws exactly exactly right so the current round of legendaries these are wings yes the legendary wings they actually have it's really cool because on the actual vendor himself i put the back piece on there so you guys should get a little preview it in game um the thing that's really cool is it has animation states when you have your weapon stowed it actually the wings are down and they're kind of like they kind of move around a little bit but when you go into combat they fly up and they have like a little a nice little trailing effect on them it's pretty cool one of the only back pieces that actually has really big animations things like that based on combat nice all right so if you're new that's kind of how it works how you get in and what you can get for it if you've been around for a little while on pvp leagues and you participated last i just tried to say last semester somebody has kids somebody has kids and the semester recently started last season um we've done some changes you mentioned but i want to talk about those a little bit more sure um you want to go into what we've changed between season one and season two yeah yeah definitely so one of the things we did for season one was or one of the biggest changes we did for from season one to season two was the matchmaking so one of the things we did in season one was we made everything was based off mmr right matchmaking rating as well just in case people don't know mrs matchmaking rating um so what we did is we we took people and we said okay you are let's say 2000 mmr we're going to try to find you a good match because we want you to have a good match however what that turned into was sometimes we got like in the beginning of the season it was really hard because you were facing people your skill level at the beginning of the season and then as you progressed you kind of progressed with those players and really didn't get a lot of variation in your matchups depending on your mmr if you had average mmr your matchmaking was great because we had there's tons of people who's the top end guys and even some of the bottom end guys were kind of finding them the same matches kind of over and over again so we did away with that system and we decided to go with a slightly different system which i think makes more sense for this we made it all based on your pips so every time you win you get a pip every time you lose you lose a pimp right very simple and then what we do is we try to match make your team based on your mmr so we try to find people of your skill level to be in your group and then we match make you on your pip range so if you're let's say 10 pips in to emerald right 10 pips and emerald we will match in your 2000 mmr we will try to find a group of 2000 mr players and then we will match make you on the 10 pips so essentially you're always fighting someone in the same spot in the divisions you're in but we're trying to match make you based on your skill for your team not your opponent so it just means that in the beginning good players will probably find a little easier match ups but as they get as you go further and further you're going to find harder and harder matchups which makes a little more sense as as the earliest thing the challenge yes exactly but before it was like the beginning of the season was just as hard as the end of the season because you were fighting the same skill level players which you know it was it was a nice try it was a good try to try those things and see those things because it allowed us to have access to other systems which i'll kind of go over we removed one to make some changes it allowed us to do the partial progress system because we could look to say if your mmr does not match your opponent's mmr we can say this is probably not a great matchup and we know that because if i'm three thousand or more and i'm fighting a one thousand mmr player team like okay yeah i you're probably gonna win that match up and if the other team could get some amount of points hey you know what we'll go ahead and give you some bonus we'll go ahead and throw a uh you know a pip your way for getting 300 points or 400 points the thing was is we saw it didn't really affect that many matches we ran a bunch of metrics we watched metrics every week we pulled the metrics down this season it was only like eight percent of matches we're really seeing this system because our matchmaking was actually matching people relatively often in a good matchups okay so it didn't make sense to have that system on top of this system right if we're just trying to match you on your your pip range you know we don't really need a match makeover mmr we don't really need to have the system it's making it a little more complicated exactly at that point and so one thing we really wanted to do for season two is just simplify the system make it simple make it easy to understand and also explain it because trying to explain that you are you have a high mmr and you're facing a team that had low mmr but they got some amount of points so that gives them a bonus but you were in a division that didn't lose progress and one of your person left like this was like a paragraph we had to put a flowchart yeah it was like i had to like literally have like like a a video of me coming in and being like all right guys let me explain why you didn't use anything this time like it was just it was insanity every match every match yeah a huge video would pop up and be like i i actually have no idea i have no idea what happened there um so we tried to make it we simplified the whole system if you win you get a pip you lose you lose a pip very simple right we also added in win streaks and we added in a comeback a comeback pip okay so if you win three games on your third game we will go ahead and give you an additional pip so as you win and you continue to win we will kind of push you through the system a little faster so good players that just win a bunch they'll push out of the divisions where other players are right that way they're not they're not muddying that that water right so our our observeds our vermilions our 55 you know dragons those guys will push out really fast right they're going to win a whole bunch of matches they're going to go into the next divisions and they'll fight people in those divisions and that'll be it right our average guys will be fine they'll continue they'll get a win a little bit lose a little bit here and there but they'll push through the system but then we added the comeback mechanic the comeback pip system also i like to call them the pity pips rude so we call those if you lose three matches the next match you win will give you an additional pip i feel super judged right now when we were coming up with the system i was like we're going to give them the pity pips and everyone's like no we can't call that i was like and he was like watch me but i will call it no but it is nice though because you do sometimes go on those streaks where you lose a bunch of matches you're like i don't want to play anymore but the fact that you can get that win and get two pips for it right away it might get you wet right back where you want it helps it does um i want to take a second and point out we are actually calling them pips now yes yes we are the p like all the memes i think long time ago i called them a pip like i don't know when i called them that a long time ago but then we were like well we can't call them pips like what is a pip we don't know we're going to call them points because points makes more sense and then everybody and their mother called them a pimp pip boys pippin ain't easy you know all these things like i i love you guys the community for just coming up with all these like makes my heart makes my heart so salty and i love it here's my question was this an incredibly long game so you could use the phrase pity pips yes this is pretty much this is pretty much all i was i was on here just so i could let just slide that in and i'm out you can't call them pity pips what are you gonna do once i'm live [Laughter] you can't stop me no but uh yeah i mean we just decided to go with it i mean a lot everybody in the community is calling them pips and like i said it's it's just i don't know i have more fun calling up hips i'm not yeah the whole well what is the pit this this is yeah it's a pip question is answered yeah once you figure it out so as long as we're talking about you know while you're queuing and when you're in there do you want to take a moment to brag on evan lesch and lower queue times uh yeah please do so first of all this is i forgot to tell you by the way that we're going to talk about this oh no no that's fine evan evan is a boss but ray also ray the savior of this of the stucked match people right he comes down he descends into your match scoops you up you're like you're stuck and he places you back thank you ray for doing finisher i know that should be that should be our next ray comes down scoops the body up it's like you were now out of pvp oh god right now but no evan and rey especially what they were doing is they were actually trying to do create a tool for optimizing queue times just to look at queue times because they wanted to use it to get more data for us for ranked right just give us that kind of data and as they did all this investigation and looking at this tool and creating this tool evan uragon for creating this tool they were like wow we're just adding a bunch of time to matches that doesn't like it's just completely arbitrary and you didn't know why and so they're like well let's do some simulations on this by removing this this arbitrary it was like three to four minutes for some players um let's just see what happens like they did a bunch of simulations they ran it through the tool they're like matches of the exact same minus three to four minutes and how did he can you are you able to go into some details on how he did that because i know he lowered how often it checks yeah i i don't know he didn't i didn't ask him too much i was more just like dancing around my desk lighting things on fire to sacrifice to the effing god like just you know we were all out on the street yeah i'm sorry it was it looked good on paper it looks so good on paper until i started it and then it was bad but but yeah no i mean evan i mean it was more of just like there was there was something he did that he checked in and it was like a couple different spots they were just adding a minute here and there and it was really not affecting matchmaking it wasn't finding any better matches it was just kind of adding this extra time yeah and so like i said he just kind of removed them and just did a bunch of simulations just to make sure it wasn't going to affect anything yeah i do know that the one of the end results was it's checking for a match every 60 seconds and if you came in and you missed that by just like two seconds now you're just hanging out yeah you're hanging out for a full minute which doesn't sound like much but when you want to just go play the game yeah that's that's a lot so now it's like every five seconds and if you miss that then you're hanging out by five seconds so it shaved off a noticeable amount of time yeah i mean thank you guys we haven't we have metrics that we saw like i i pretty much every day i come in and check all the metrics for pvp and like we were seeing some matches or some the average queue time was around four to five to six minutes all right so i'm sorry the average q time was still pretty low like one to two for the average player but as you got to a little bit higher and more and super low mmr it got to four to five minutes as soon as he made these changes we saw a noticeable increase of almost zero like one minute less than one minute q times like it almost doubled that time right like double that amount of people that were getting that and i was just like perfect you're a god yeah so thank you evan ray that was really really helpful all right so that's kind of a rundown of the changes i know you and i talked yesterday and there were some players expressing concern over various things like all right but this is going to i can see people afking or rage quitting if there's a bad match or just yes taking off yeah so the big thing is dc the uh yeah the people were saying that the new system will encourage dc right to to save people from losing pips that was the big specific thing that everybody was talking about which in the last we didn't change that right in the last season that was totally in right it's just more of like i think people are one of the things everybody says is like if i'm about to lose i'll pay this guy in my group to 10 gold to decent i saw that yeah like i would love someone to be like well you need to take like yeah sure give me 10 goals yeah i i i ain't going to dc obviously take your gold dc please this is like horrible on three levels i mean the big thing is it's like no i won't ever say that matches are truly lost until they're lost there's there's a lot of times where like i would be 100 winning and being like yep got it in the bag and then all of a sudden we team wipe and they come back to win or specifically legacy of the faux fire i hate you so much i'll be winning up a ton of points 490 to 350 almost i look up they kill the lord they lost i'm like are you kidding me no one saw this coming um but hue salt is the best salt it makes me happy i'm i'm glad it's my heart i'm glad that sometimes when i'm doing this i'm not streaming so i can't they don't see that because there's a lot of like fake table flipping salt shakers i'm just throwing them all over the room my girlfriend's look at me like what are you doing why is there salt everywhere i'm like this is my tears and then you ask her are you new yeah you didn't know this was coming i'm playing leagues are you serious oh yeah so i don't i really don't think that's as much as an issues people think there i think it's it's obviously it's we'll we'll monitor it we'll keep an eye on it but the dishonored system will take care of a lot of this thing if you dc for a certain amount of time and you do a thing you get hit by dishonor and it does it is exponential so if you are a a a constant offender of this thing it will hit you really hard right like i said we have a bunch of tools in place to make sure we can monitor these things and match manipulation is obviously an offense to get as well and if reported can also be awarded dishonor and stuff like that so at your own risk if you want to make it so you still take the loss and everybody else gets it first of all you have to not be on the group right so you can't be grouped up and then one of your guys just leaves right because you all still get the loss if if that's the case right so we take we take that into account so it has to be someone you're not grouped with has to then accept the loss to let everybody out like i don't know i don't think that's i don't think it's the thing honestly i don't all right so that's that's kind of addressing what some of what people were worried about and i noticed that you said if reported yeah well sorry well i'm not saying hey report somebody because he beat you because he's better but report this stuff if it's happening yeah that's the big thing like any time verbal abuse any time any though any kind of thing that would i mean obviously i'm not saying like anytime someone's like i am not good at this game not reported don't do don't go crazy with it but obviously there's a line that should never be crossed in any any instance pvp pve anything any any part of our game and anytime you see that guys just report it we have we've given cs the ability to do things like give dishonor stuff like that so they have that ability to do that so watch yourself watch yourself nice all right one last thing as long as we're on the pvp topic do you want to talk about amulets a little bit yeah we did we we removed one of the amulets because we we're trying we're going to be setting a new standard i think this is something i'll tell you the overall goal and then why we made this change perfect so the overall goal was we want to make combat more deadly right we had it we had the first season and we had our bunker meta and sure it was fun and we had a lot of things but we wanted this meta and probably future menace to be a more deadly we don't want to take away the the ability to bunker right we don't want to take that away but we don't want to have these matches that are super super bunker oriented we want to have no amulet that has a main stat defensive stat that is a four-stat amulet right that is a four-state amulet so we wanted we're like you know we saw one i believe was vigilant is one we talked about then we're like okay this has toughness is the main stat on this guy right so we're going to go ahead and remove this amulet out we looked at it it wasn't being taken a ton it wasn't like it was an offender of a lot of things but we just kind of wanted to set that thing somebody did bring up in one of the forums that there is another amulet out there that does also have another main stat uh defensive stat okay it was crusader the reason why we didn't take that out at first was it was new amulet that we added and we didn't want to remove it right away but we will probably look into actually removing that to keep the consistency all right so someone did bring that up they bring up a good point and to maintain that consistency we do need to make that change so we're going to look into making that we don't i don't want to say when because i don't know exactly when but it is something we would definitely be doing when we can because we want to keep that consistency okay and it's not you're not just holding off to be me and it's not like hey there's no there's a switch for remove that amulet and all we have to do yeah i mean the good thing is is it is easy for us to make the change it does require a build obviously but it is easy for us to make the change and you know going forward maybe for the next season we may have a new goal for that season right this one is we wanted to have a more deadly we made you know resin less it doesn't affect it by slower quickness so we we made like a more risk reward version of uh stomping and rezzing whereas before the last season you could quickness rez somebody you could frenzy stomp somebody stuff like that so there wasn't a lot of play for down it was either europe or your dead instead yeah right and so that's why for this one we're like okay let's make that a big risk reward and let's try putting a little bit more offensive ambulance in there remove some of the defensive ambulance remove some of the defensive runes and let's see what happens let's let's groom this next meta this next uh season to be a more offensive season right different from the meta that we had the last one awesome so that's kind of our goals for this but there it it there did you bring up a good point there is one more ambulance we probably need to look into for consistency's sake okay fair enough all right one last pvp thing sure something going on this weekend there is and do not talk about the tournament you're going to because that's that's true no not my street fighter tournament you've been having a very street fighter week oh man i love the game but this week's pro league finals in eu we got four teams two n a two eu the best of the pro leagues top two of the pro leagues and the funny thing is one of the teams i know the other two the other three teams are not new to the scene but they're the first time most of them are going to a lan event i did not know this yes really so we obviously have to have jared he didn't really mean it like that no no seriously no i'm just the object the object is a juggernaut they are the n a juggernaut i love those guys to death they've gone to every wts they've won two of them and hey what up um but but they're there again and they i mean they're the team to be right they have the most land experience they have the most they've been together the longest right they are the team honestly they're so scary uh i love watching those guys but i hate watching those guys at the same time just lose i just want you to lose um you know you have you're gonna have to like be in the same room with them i know at some point i know choker's gonna grab me and just break me and just throw them off well yeah i mean it's choker he's pretty much gonna do that to anyone that's true talker's a beast i love you too um don't hurt us i know and then we have pz they're the other team and i'd like i think i love the story of this team as well because they a lot of those guys took some time off and they came back for pro league the pro league tournaments and they actually got in and the first three matches they played they lost right and i had oh right i forgot about this i had them going to the pro league finals like i i i was like there's no way these guys on paper are amazing players i really like their play style and i think this this uh meta really made it for them like i was like this is their meta this is a really good meta for them and they lost the first three games and i was like that's it like there's no way they can come back but they wound up crushing the last half right and getting in to pro league finals i'm so excited to see these guys and the best part well the thing that's funny is they're going against the number one so the way the brackets worked is number one n a versus number two eu and number two n a versus number one okay right so these guys are gonna have to go against 55 dragons now this is some people don't know this 55 dragons three of their members were actually on tcg for the last wts so three of those members do have land experience so i kind of lied in the beginning who's that so i i don't i don't want to say that i know i can't remember all their names and he's totally put you on the side i know all their real names i don't want to use their real names but um but three of those guys essentially they they went to tcg because 55 dragons some of their members were too young so they couldn't participate so they went and joined tcg tcg won up going to wts they wanted getting third place last wts so they have some experience right they went back to finish to group up with their regular team 55 dragons went 7-0 geez so we have absurd 7-0 55 dragons 7-0 then we have the next team which is vermillion vermilion another team on paper i was like these guys are pretty good i did i honestly i'm not gonna lie i didn't expect them to do as well as they did but they did really well like that makes it more gratifying like they the average like i was i forget there's a stat word like the average team score that the other opponent scored in them was like 200. like they are super good in this meta i didn't expect them to be this good in this meta specifically i hadn't really followed them super closely until they started winning everything and you still and you perked up and said yeah all right yeah i see you i see you i'll go ahead and watch this but uh but yeah they did really well but here's the here's the thing you know they got to adapt to this new meta they got to come to this new meta because the meta has shifted since since when they played in pro leagues so they're going to have to adapt they were really really good but a lot of them are good multi-classers but they're this meta is different it's much much different so between absurd having the juggernauts that they are i know they have the ability to adapt and necro is really strong so nasa's really happy they have uh pz which i they're all dedicated amazing multi-classiers but they're going against 55 dragons and those guys have been had land experience those guys are good players and they run a comp that's also they have the ability to run a comp that's really aggro which is really good in this meta right i can't wait that's going to be a great matchup i am so excited for that match up but then you have vermilion which is again this team that i didn't expect to do super well that did really well but they're going against temperature right so this is going to be both matches are going to be amazing to watch yeah right like you have like the underdog versus the gods the object right but i think they can do it like after what i saw anything's possible right then you have pz who again i had them winning everything right i had them number two and they had to kind of scrape their way up there but i think they're riding that high right on the win against 55 dragons who again i i would argue before you know we did wtx they may have been one of the strongest teams if not the strongest teams that would have went to wts if their team members weren't were of age right so it's like i can't wait i can't wait to see 55 dragons on the main stage versus pz to see what that matchup is going to be like and observed first of all i can't wait and then one of these teams these teams are going to play whatever winner is gonna have to play each other right we could see a double everything u double n a we could see another n a for c i don't know i can't wait i can't wait i'm super hype it's i'm not saying this in a bad way but it's kind of a weird bracket setup yeah i mean i ca i can't wait it's gonna be so much fun to watch i can't wait to see what that bring out because a lot of these teams if you've been following the scene at all they haven't been streaming they haven't been showing anything they haven't been talking they haven't been doing anything like this is they're going in there really with no information about each other right there's nothing like no one's been streaming their builds no one's here's how to beat us yeah it's what we're gonna see it's gonna be way out there who knows all right so where and when do we see this amazing thing so tomorrow yay nine pst a.m a.m 9 a.m pst i should probably say that i'll tell you what i've been yeah i'd be like where's my story um but yeah you missed it yeah tune in i believe it's give me this channel it's this channel right here that you're watching now 9am i will be there and i will be watching let me get a wake up nine o'clock i'm going to bed right now give me like five minutes and then you can just sleep over there on the side of the road if you hear some snoring it's probably it's different we'll reach over and poke you with our foot but yeah guys be be excited eu represent your eu guys n a represent n a guys and if you don't like either well you can represent me that's fine i'm fine with that represent hugh team hugh deep hugh all right all right thank you very very much for coming on and talking about pro leagues and pvp leagues both i'm gonna let you go to sleep yeah definitely please don't snore um you guys stick around because last week we had drew and jerry on and we talked about this upcoming raid boss and what he sounds like today we're going to talk about what he looks like and this i've heard you said this is going to scare you so oh yeah oh yeah i will this actually plays into a fear of yours definitely i didn't ask you if i could say that on the show sorry i'm just telling you man this is if someone sees it they'll be like i know i know thank you thanks we'll be back in a minute you guys and we are back with crystal and franco thank you guys for taking some time to come talk to me uh last week we gave you a foley teaser of the boss thanks to drew and jerry and i want to talk today about the art behind this so why don't we start crystal you've been on quite a bit we all know you and love you uh franco is a first timer on guild chat welcome thank you very very much um let's have you introduce yourself for those who are new to the show and talk about what you do uh my name is crystal reed and i am a game designer on the rates team and what i do is i come up with clever and interesting ways to kill players i love it thank you franco you gotta do more than that oh oh geez okay i said a bar sorry um well i'm franco uh glitter um in the vfx team here at guild war uh at gabors and i'm embedded with the rage team and i work very closely with the designers and particularly crystal um and uh help uh make magic happen yes yes that's that's the right answer good job you did before the show remember that sweet earthquake effect you made on the camera oh yeah yeah thank you for that that was that's right a girl next time so we know to throw ourselves back and forth in the chairs all right so tell me a little bit about vfx and what it is and why we like it well vfx is is a pretty large encompassing thing and you know depending on what type of skill or what type of effect you're creating it could involve anything from you know modeling animation particle simulations you know we have a very talented vfx team here it's not just myself there's there's other vfx artists that do an amazing job so and they uh each person brings particular skill sets and uh marries everything together to create some really great you know spells uh skills um everything so there's a lot that goes into it but uh it's not just one thing so yeah but it's yeah it's a whole bunch all the stuff that you see you guys are helping to get in there so it's not just a static here's this dry thing with nothing going on around it yeah well especially you know with the bosses and that crystal creates it really allows us to have a solid foundation to to build those those effects for some of the great skills and attacks and so it's really fun kind of immersive experience you know being able to actually see what they're plotting out and to to work with designers to you know push the envelope with the effects as well as you know hearing uh you know how it's received by the fans yeah i just think i just like franco it's just thing on the ground i don't care what it looks like it hurts players just make it look really dangerous and you will make it actually dangerous you will make it match oh it's super dangerous don't stand on that stuff is this stuff you were talking about at twitchcon last year like if they're standing in the red they're bad yeah no if you're standing in fire that's your idiot beacon that guy that guy is he needs to step it up or we need to find a replacement look i ran out of dodge juice i'm sorry okay dodge juice i don't think that's i wasn't going there you had to i'm not making effects for dodge juice yeah you're both terrible people all right so this guy we're going to see him in a minute but first i want to talk about how how you came up with a slightly different raid boss i mean what was the inception for this guy oh okay so um this is the first raid boss in salvation pass and it's actually it's based on a really an old design of mine that i had worked on a few years ago we had some down time i had worked on the front the original fractals team and so we had some downtime before i moved over to the next team uh and i had a lot of ideas and i was just kind of throwing them down on paper so before we made we started working on salvation pass um i grabbed like bobby who's our writer and tears uh who was filling in as a map artist at the time and uh we like we sat together in a room we're like all right what is this map about like how is this narrative going to continue and i'm like what would be a fun environment for you to build uh tierzo what would be um you know a fun story for you to tell bobby so we kind of planned out those things and uh you know the the artist had wanted something that was kind of more natural environment in a cave i'm like we can totally do a cave uh and then so we were like oh it'll be like some kind of natural creature i was like oh guys i have this the boss is already done they're like what happened and i was like i had this design dock i wrote a couple of years ago i'm like we could totally just like i'll i'll fix it because it was something i did like a long time ago and it wasn't really that great but like it gave us kind of a framework for what we wanted to do and then everyone else on the team was on board uh she's like all right let's do this uh and so then we moved forward and so the original boss um it was like a giant grub yeah a humongous grub just the biggest the biggest grub ever uh so we had sent the design dock over to the creature guys and they looked at it and they they liked the dock they really liked a lot of the mechanics and then they go well we we did we made you something but it's not a grub i'm like well then what is it what is it it's not a grub it's not a girl all right are you guys ready for your first look at this and this is like big scary you make it look scary you make it actually dangerous and all right let's take a first look at this big terrifying guy ready oh my god it's not the magic thing it's not the magic thing and there he is so i can't help but notice salathosaur than i do his name honest to god you guys is slothasaur i can't help but notice he's sleeping well what else is sloth gonna do i'm hoping more that i mean do is do we have like a tiptoe elite where we just get past him and i'd be parade no i'm not gonna make you talk about the mechanics but no no so he will but he will wake up he will wake up eventually yes you must wake him up he's he doesn't like being look i don't even like being waked up and there's a giant sloth creature you're going to wake up like i don't know what you think would happen but nothing good all right mark says that chat likes sloths or this name is amazing it was it was sloth thesaurus because unless it makes me laugh like i don't stub those names i'm like slothasaurus perfect and i put that in and then we sent it over to bobby and bobby goes i can't call it slaposaurus so he started coming up with uh we looked up like the latin name for what sloths were i don't know it was some weird crazy name i'm like i don't know what that is it doesn't sound like sloth asaurus i had it i forgot the name again but yeah so yeah so uh he had stubbed it in and then like within a day everyone who had seen the name was like what happened to sloth the source what is what is this can we have slothosaurus back and he was like no no guys come on he's like and they're like please we want sloth thesaurus back and so bobby goes okay okay and he goes he can be slothasaur because the aorus sounded too much like a dinosaur we're like no no he's not his dinosaur and i was like all right fine so he's sloth he's sloth did you want to rip on bobby anymore for that i mean you seem excited about it i rip on bobby enough every day okay so he's probably at home watching he's sick today so uh i don't know i don't have to go back to my desk and bob would be like disappointed why do you do that why would you do that to me it's fine he'll be on next week isn't he uh he's on in two weeks because we're going to keep talking about sloth thesaur yes um so i just want him to do more okay now and i know we don't i don't want him to do anything in this room because it'll spoil it right i'm gonna be paid off by getting my butt handed to me by a gigantic sloth monster i'm gonna jump out inverted brink yeah i'm gonna spawn him in a location so we can see his adorable little face up and close yes please all right so franco while crystal's getting set up um let's talk about the effects just kind of in salvation pass because we were talking about how like there's this magic flowing along the background and how do you how do you even communicate hey giant evil sloth well i mean the the fruit i mean yeah it's kind of an interesting kind of approach because the thing is is like this doesn't exist right so you have to kind of figure out okay well let's look at the anatomy of it right so looking at the anatomy and what the you know the the creature guys had done with it and did an amazing job kind of making it very unique um being able to actually look at some of the characteristics i was able to kind of formulate okay well you know based off of this particular anatomy based off of his his his weight everything so i figured you know well you know he has certain characteristics of um that have like mandibles like uh like snakes right so uh certain things where you know okay well what does a snake do he spits the venom right so that could act as an igniter right so there's certain things that happen um that you know i use those cues that actually happen in anatomy you know in nature and then create these certain effects in certain attacks marathons from discovery channel like all day yes yeah i approve of this thing this is this is a good thing this is research this is research it's work research and now you can deduct on your taxes whatever you're getting comcast or whatever it's science you know it's science it's it's it's you know it's a lot of uh cool that's what i love being an effects artist because you know you're able to actually kind of pull so many things in from from science to you know just this anatomy and you know so it's a it's a fun fun thing and then you can come back to work and say okay now we have giant sloth magic is really messed up i watch discovery channel all weekend long let's see what happens yes let's make the magic happen i want to see his face you want to see his face can we show his face let's show his face show his face this is great this is amazing so this is sloth and all his towering glory i'll make myself he just wants a hug we'll go stand next to him this is how big he is compared to like a human female size player he's pretty large it's quite big nice miniature there by the way i know i legit have that fyi yeah you don't just have your mini course of all no on the dev client all right no i don't i don't just cheat with all my hackery dev commands on the test clients i mean sometimes sometimes play dress up that's totally okay all right so we're not going to give away we're not going to teach you how to beat this ray from the side jugaboors just does not even care he's just looking around like yeah that's my buddy joe he will care he will care if this guy goes aggro all right so we've got these are the mandibles like the little fangs that you're just little teeth yeah yeah so it's like very like reptilian-esque you know in a way in some ways um so and you know obviously the the the magic kind of really distorted and contorted like a lot of his anatomy too so yeah things that are you know very sloth-like but still you know kind of different right so it's uh that's where you know you mix the science and a little bit of the creativeness you know and seeing what you come up with you know but you start with that foundation of uh you know basing in reality but then taking it that step further with uh being creative with it you know and then hearing the narrative is a really big thing too just to seeing like why and how this thing exists so it's kind of cool it all comes together yeah it's gonna be an interesting story to come up i didn't notice his eyes until those scary red eyes eyes scary eyes they're perfect they're bloodshot because you woke them up i say they're better david obviously that's now that's not cannon no no you can do that buddy david's eyes now yeah it's stuck in my head thanks man all right i'm going to come hum that by your desk for like six hours it was like get it out of the song i heard in the car when i pulled into the lot so you know you always realize the last song yeah now you just passed along the pain thanks for that all right so he's got little betty davis eyes evidently that are now bloodshot because you woke him up yeah i was so mean i came out in this map and i was like get up for the people so they can see you um i meant to ask did you do the little z's when he's sleeping the z's actually we the rotation they were uh something that existed in yeah there's something we already had yeah something we had and then just uh making sure it was uh you know attached to the right point so it actually feels like he's sleeping yeah they used to like go into the ground i was like this won't do no we got to make him go up all right so he has a little friend he has a friend i guess i should have spawned him ahead of time i really love spawn his friend next to him hey gorsev what's up course fell's like don't forget me did i do it did it work yes this is a bobby name right yes of course bobby named him i don't even remember what i call them i like him all right so tell me oh glarious standing up looking around he's honest to god cute james smith one of our our producers he didn't he didn't like it he was like what is this he was like don't send those photos out to me anymore in email i don't want to i don't want to see this in my inbox he was very upset when he saw the concept he was like duly noted thank you for giving me that little piece of information about about james and like give me what i want or i'll sing you a slumbling yeah exactly right i would buy the hell out of a plushie of this little guy can we see him up close uh yeah i have to do something like dev hackery there we go my camera in here a little oh there he is so this is he has teensy mandibles too well they're just baby mandibles because he's just a baby they fall out with his little creepy crab legs he's like making little biscuits he is all right so tell me about this guy without spoiling too much what can we say about the slow bling all right so can we show what he does yeah let's show what this guy does because there's actually four of them there's four there's four of them okay but we can show one of them um so he spits at me he's spitting different things spits a couple different things that sounds like a free face yeah all the fire in my face [Laughter] well i started out as um you know because there's a fire and poison and um i just started it with well he has acid reflux so he's going to have a different type of kind of projectiles right so he's like this guy needs an ass yeah get him with tums um so you know the thing is is uh poison does exist all all over you know in the in the game and in the world so i wanted to kind of give it a different spin um a different perspective you know based on the type of creature uh that he is uh because this thing really shouldn't exist so um having a little fun with that he just said this little cute thing was a monstrosity of nature but he shouldn't exist [Laughter] but yeah so i can't come back from that i feel like he's going what is with this one last hp what is this about why can't you die because i'm a big cheater that's like i'm not gonna lie it's okay because now he just keeps doing it we get to keep watching um so you talked a little bit about the different color ranges that you were using to communicate this yeah that um you know making sure there's a lot of uh you know color variations in the scene and being able to make sure that we color match appropriately so it stands out and you know that you're being attacked because there's a lot of you know mackerel detail happening uh with you know not only the environment and the props but just color palette wise so making sure that it's distinguishable as it's coming from him uh was a big thing because you know people are throwing down their skills too and there's a lot of things you know that you know you want to make sure that it's being communicated and you know you know you're being attacked by this cute little thing that should exist thank you oh i feel better now so uh so yeah just like working working with that you know and going back and forth based off you know feedback from some of the uh the people testing yeah yeah so and also crystal and and the rest of the team too because the one great thing is we we all work together and we all kind of look at things holistically and you know we we communicate one another uh you know very well and you know we always go back and forth where we need to make the adjustments and you know feedback so it's really it's a really uh you know immersive and really um collaborative kind of process he sits like five feet away when i need his attention you come sit with us if it gets too bad we have cookies over there uh yes that'll be a bad thing for me that's my kid's heel all right i kind of love this guy so there's a little hint again we don't want to give stuff away oh god his head came off that was horrible no what did you do you just told me you you told me that was a thing well surprise we thought we'd be a little spontaneous in the show today don't do it again all right so that's the chance we'll go back to looking at the adorable sloth a sore yeah that's i think did you know it did that well yeah i was just making sure because i feel like if you did know you wouldn't have done that just now people have nightmares i loved him that was that was bob that was my friend they're gonna get names now all right so i'm gonna ask i want to know one thing about slothasaur since you've killed my friend i have nothing left you have to give me this slots don't generally have the big spiky thing oh and his elbow yeah i don't know that's like his people's elbow i guess off the top ropes it's when he goes to like it's when like there aren't any players and raids and all the raid bosses hang out after hours i guess betting on each other awesome all right i need to go cope with my grief over the loss of bob this leveling it's the best name i could come up with on short notice and that's why i'm not allowed to name things see see this is why we have writers that are awesome thank you writers who are awesome all right we will see you guys back on guild chat next week thank you both so much thank you thanks for having us all right bye from us and sloths or [Music]