Flee (Moa Morph)/history
From Guild Wars 2 Wiki
Jump to navigationJump to search
June 23, 2015
- Flee: Movement-speed adjustments no longer affect the intended travel distance.
June 25, 2013
- Flee: Smoothed the animation and reduced the aftercast.
April 30, 2013
- Flee: Reduced run distance and reduced cooldown from 15 seconds to 10 seconds.
Flee
- Profession
- Common
- Parent skill
- Polymorph Moa
- Game link
“— In-game description
Original version
Flee
- Profession
- Common
- Parent skill
- Polymorph Moa
“— In-game description