Fishing Party Catches
Fishing Party Catches
- Effect type
- Effect
- Stacking
- Intensity
- Game link
“This tracks your party or squad's total number of catches from fishing nodes while on the same skiff. Keep the fishing party active by preventing the skiff you are sharing from being destroyed, as reboarding the skiff will restore this effect at the present count, or by resummoning a new skiff before the effect expires. Max Stacks: 99
— In-game description
This effect is applied to party members on a skiff whose owner has trained the Fishing Party mastery.
When leaving the skiff, the effect will be retained while the Losing Association with Skiff effect is active, after which it will be removed. The effect will be re-applied upon boarding the same skiff on which the stacks were earned, with all of the stacks being retained.
If the skiff is dismissed or destroyed, any of the players with the Losing Association with Skiff effect may summon a new skiff which will inherit the stacks, saving them from being lost.
Consuming a Zephyrite Fish Jerky instantly grants 25 stacks of Fishing Party Catches when used on an anchored skiff, with the Fishing Party mastery unlocked.
Stacking Bonus[edit]
Each tier of this effect beyond the first grants an additional 50 Fishing Power to players with the mastery and 25 to players without the mastery.
Tier | Stacks | Fishing Power | |
---|---|---|---|
With mastery | Without mastery | ||
1 | 1-9 | +50 | +25 |
2 | 10-24 | +100 | +50 |
3 | 25-44 | +150 | +75 |
4 | 45-69 | +200 | +100 |
5 | 70-98 | +250 | +125 |
6 | 99 | +300 | +150 |
Notes[edit]
- Any existing stacks are copied to new party members immediately when the new party member jumps into the boat of an existing party member with stacks of this effect.
- As stated within the description, this only applies to fish caught from nodes, and stacks are not gained from fishing in open water.